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Unreal Engineで、数千人規模の群衆をリアルタイムに表示できる「GaussianCrowds」が開発中。 大量の人物を軽量に描画しながら、照明や影の変化にも対応。スタジアムやライブ、戦場など、大規模な群衆表現で活躍しそうです。 投稿者:technomancyai
39,207 views • 1 month ago •via X (Twitter)
6 Comments

Crunio | CGメディア1 month ago
クリエイター

Ninja Galt1 month ago
I could see that being a big draw in a lot of sports games like if you were playing a boxing game and the crowd was real dynamic and reactive to the fight, it would be super immersive.

Crunio | CGメディア1 month ago
間違いないですね。相性が良さそうです

A T Wilkinson1 month ago
Crowd rendering was always the stress test of 3d vfx, and now it has also been solved. The future is pure entertainment.

Crunio | CGメディア1 month ago
間違いありません。

Crunio | CGメディア1 month ago
リアルに見えますね
