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upcoming 'shell' feature w/ adjustable thickness in #EmberGen 1.1
44,088 görüntüleme • 2 yıl önce •via X (Twitter)
10 Yorum

Artificially Inclined™2 yıl önce
Sheeeeesh!! This is amazing. Still hoping for that precious Mac support

Jacob Merrill2 yıl önce
can this be integrated directly in blender ? would love it.

Josh Purple2 yıl önce
Wow! Excellent 🏆🏆🏆👍!

BenHarkerVFX2 yıl önce
THOSE COLLISIONS THOUGH!

rrtt_23232 yıl önce
Feels like a good fit for engine design.

Kat 🦴2 yıl önce
time to design some engines

Rikky2 yıl önce
cool!!

Quentin2 yıl önce
Dude

Freddy Ready2 yıl önce
bake it into a potion of magic to be used.

Dario.exr2 yıl önce
Imagine being more cooking than SideFX ever was with their updates. I understand that for big budget movies etc, Houdini is just better but I don’t understand why they dont go the realtime route. I think it’s the future. Especially if you look at UE5 and Embergen


