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Used the gauntlet loop technique to make a Trials clone but in the browser. Try it out and lmk what you think! Matt Shumer Three.js Sebastian Aaltonen Bilawal Sidhu
34,132 views • 1 month ago •via X (Twitter)
18 Comments

@mattshumer_ @threejs @bilawalsidhu Camera feels like somebody is punching you every few seconds. We spent a lot of time making the camera feel very good in Trials games. Very easy to make it so that people get nausea and stop playing.

@mattshumer_ @threejs @bilawalsidhu Thanks for the feedback! I didn't know you worked on the Trials game, they're my absolute favorite. This was just an experiment to see what three.js could do in an hour of total prompting.

@mattshumer_ @threejs @SebAaltonen @bilawalsidhu Each day, I see better demos on my feed

@mattshumer_ @threejs @SebAaltonen @bilawalsidhu This is awesome, great looking and I bet fun to play. But I guess maybe less camera shake? 😅.

@mattshumer_ @threejs @SebAaltonen @bilawalsidhu Looks really polished. I wish there were more levels

@mattshumer_ @threejs @SebAaltonen @bilawalsidhu I'm adding more, thx!

@mattshumer_ @threejs @SebAaltonen @bilawalsidhu The camera is a bit too shaky, but the demo is really fun!

@mattshumer_ @threejs @SebAaltonen @bilawalsidhu thanks, will soon be adding it to the "Steam for web" portal we're building.

@mattshumer_ @threejs @SebAaltonen @bilawalsidhu Did you apply a patch? Camera seems great to me! Fun little demo!

@mattshumer_ @threejs @SebAaltonen @bilawalsidhu yep, working :) Thanks!

@mattshumer_ @threejs @SebAaltonen @bilawalsidhu very coool....

@mattshumer_ @threejs @SebAaltonen @bilawalsidhu Nice work on the feel. Browser physics still surprises me. Tried a different ultra-short precision experiment yesterday (3 taps, ~15s, score out of 1000). Curious how it lands next to something with real momentum.

@mattshumer_ @threejs @SebAaltonen @bilawalsidhu How much did this cost?

@mattshumer_ @threejs @SebAaltonen @bilawalsidhu The camera being slammed at every landing is a bit werid feeling, but otherwise great job need a more complicated path

@mattshumer_ @threejs @SebAaltonen @bilawalsidhu Feeling pretty good. Agree with shaky camera comments. I liked the endless loop trick. How does this approach work for refining and adding levels etc.?

@mattshumer_ @threejs @SebAaltonen @bilawalsidhu Thanks for playing it! I'm working on rectifying the shaky camera. It's relatively quick to add new levels.

@mattshumer_ @threejs @SebAaltonen @bilawalsidhu Looks awesome!

@mattshumer_ @threejs @SebAaltonen @bilawalsidhu Nice one, good job

