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Used the gauntlet loop technique to make a Trials clone but in the browser. Try it out and lmk what you think! Matt Shumer Three.js Sebastian Aaltonen Bilawal Sidhu

34,132 次观看 • 1 个月前 •via X (Twitter)

18 条评论

Sebastian Aaltonen 的头像
Sebastian Aaltonen1 个月前

@mattshumer_ @threejs @bilawalsidhu Camera feels like somebody is punching you every few seconds. We spent a lot of time making the camera feel very good in Trials games. Very easy to make it so that people get nausea and stop playing.

Alex St. Louis 的头像
Alex St. Louis1 个月前

@mattshumer_ @threejs @bilawalsidhu Thanks for the feedback! I didn't know you worked on the Trials game, they're my absolute favorite. This was just an experiment to see what three.js could do in an hour of total prompting.

Dr Singularity 的头像
Dr Singularity1 个月前

@mattshumer_ @threejs @SebAaltonen @bilawalsidhu Each day, I see better demos on my feed

XYRO | Formerly ZYRO/Geno 的头像
XYRO | Formerly ZYRO/Geno1 个月前

@mattshumer_ @threejs @SebAaltonen @bilawalsidhu This is awesome, great looking and I bet fun to play. But I guess maybe less camera shake? 😅.

Johannes Stein 的头像
Johannes Stein1 个月前

@mattshumer_ @threejs @SebAaltonen @bilawalsidhu Looks really polished. I wish there were more levels

Alex St. Louis 的头像
Alex St. Louis1 个月前

@mattshumer_ @threejs @SebAaltonen @bilawalsidhu I'm adding more, thx!

spawnd.gg 的头像
spawnd.gg1 个月前

@mattshumer_ @threejs @SebAaltonen @bilawalsidhu The camera is a bit too shaky, but the demo is really fun!

Alex St. Louis 的头像
Alex St. Louis1 个月前

@mattshumer_ @threejs @SebAaltonen @bilawalsidhu thanks, will soon be adding it to the "Steam for web" portal we're building.

WifiRumHam 的头像
WifiRumHam1 个月前

@mattshumer_ @threejs @SebAaltonen @bilawalsidhu Did you apply a patch? Camera seems great to me! Fun little demo!

ThunderOwl. Sci-Fi Assets. Electronics. 🇱🇻🇺🇦🌞 的头像
ThunderOwl. Sci-Fi Assets. Electronics. 🇱🇻🇺🇦🌞1 个月前

@mattshumer_ @threejs @SebAaltonen @bilawalsidhu yep, working :) Thanks!

Patrick Thach 的头像
Patrick Thach1 个月前

@mattshumer_ @threejs @SebAaltonen @bilawalsidhu very coool....

tiancaijb 的头像
tiancaijb1 个月前

@mattshumer_ @threejs @SebAaltonen @bilawalsidhu Nice work on the feel. Browser physics still surprises me. Tried a different ultra-short precision experiment yesterday (3 taps, ~15s, score out of 1000). Curious how it lands next to something with real momentum.

No Disassemble 的头像
No Disassemble1 个月前

@mattshumer_ @threejs @SebAaltonen @bilawalsidhu How much did this cost?

Genesis Engine - The Game 的头像
Genesis Engine - The Game1 个月前

@mattshumer_ @threejs @SebAaltonen @bilawalsidhu The camera being slammed at every landing is a bit werid feeling, but otherwise great job need a more complicated path

Edward Gregory 的头像
Edward Gregory1 个月前

@mattshumer_ @threejs @SebAaltonen @bilawalsidhu Feeling pretty good. Agree with shaky camera comments. I liked the endless loop trick. How does this approach work for refining and adding levels etc.?

Alex St. Louis 的头像
Alex St. Louis1 个月前

@mattshumer_ @threejs @SebAaltonen @bilawalsidhu Thanks for playing it! I'm working on rectifying the shaky camera. It's relatively quick to add new levels.

Robert Stewart 的头像
Robert Stewart1 个月前

@mattshumer_ @threejs @SebAaltonen @bilawalsidhu Looks awesome!

Matti Vilola 的头像
Matti Vilola1 个月前

@mattshumer_ @threejs @SebAaltonen @bilawalsidhu Nice one, good job

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