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Vibe Coding Metahuman with ThreeJS: Hairs and Combs It's now possible to draw hair, density and flow masks, place guide curves and comb them! The hair is rendered partially as curves and card meshes to achieve more volume with less strands and there are lots of material/shader settings to... show more
32,040 Aufrufe • vor 4 Monaten •via X (Twitter)
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