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Water caustics improvements: - Added a "focal depth" with max "sharpness", caustics get smoother away from the focal depth - Voronoi octaves added+multiplied (n1+n2+n1*n2) to make overlaps extra bright - Slight chromatic dispersion, amplified at focal depth

20,723 views • 4 days ago •via X (Twitter)

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全网疯传神老师这个提示词太好玩了 我改了一版裸眼3D版本 然后又花了1美金做了一个视频 产品展示历史3D图提示词: Role & Subject: A museum-grade, hyper-realistic 16:9 3D infographic masterpiece titled "THE EVOLUTION OF [Product Name]". The visual style combines cinematic product photography with advanced technical blueprint aesthetics, emphasizing extreme depth and tangible 3D presence. The Hero Lineup (3D Volumetric Core): • A complete chronological sequence of 8-12 historical versions of [Product Name], from earliest prototype to futuristic concept • Arranged on a precision-engineered floating ruler/timeline base with depth shadows and reflection mapping • 3D Rendering Enhancement: - Octane Render + Unreal Engine 5 volumetric lighting - PBR (Physically Based Rendering) materials with: * Sub-surface scattering for organic materials * Metallic/roughness maps for mechanical parts * Micro-displacement for surface texture depth - Each object casts realistic shadows on the background plane - Edge rim lighting (0.3 intensity) to separate objects from background - Depth of field: Sharp focus on center objects, subtle bokeh on edges • Material Evolution Story: - Early versions: Weathered textures (rust, wear marks, patina) - Mid-era: Industrial matte finishes with visible manufacturing seams - Modern: Pristine glossy surfaces with screen-space reflections - Future: Holographic elements with volumetric fog effects Brand Atmosphere (The 3D Canvas): • Background: Deep [Brand Color] with physical texture layers: - Embossed vintage patent drawings (normal-mapped) - Floating translucent glass panels with engraved engineering notes - Volumetric god rays piercing through layered newspaper clippings - Particle system: Subtle floating dust motes with motion blur • Header Zone: - Brand logo: Extruded 3D metal badge with bevel and emboss - Title typography: Carved letterpress effect with depth shadows - Metallic foil stamp simulation with anisotropic highlights The "Hyper-Dense" 3D Information Layer: A complex, organized data-maximalist layout with spatial depth: 1. Dense Annotation Network: - Ultra-fine white hairlines (0.5px) connecting components to data blocks - Lines have slight 3D curvature following perspective rules - Connection nodes: Small metallic spheres with Fresnel reflections 2. Contextual Era Modules: - Floating glass panels hovering above the timeline - Each decade module has: * Frosted glass material with transparency gradient * Iconographic markers in raised relief * Subtle animated pulse effects (optional) 3. Magnifying Lens Inserts: - Circular/hexagonal cutouts with beveled glass edges - Extreme macro close-ups showing: * Material grain (wood, metal, plastic crystals) * Internal mechanisms with exploded-view depth - Lens distortion shader for realism 4. Technical Specs Strip (Bottom): - Structured data bar with 3D segmented panels - Each cell: Slightly recessed with inner shadow - Typography: Laser-etched effect on brushed metal texture - Micro LED indicator lights between data points 3D Enhancement Technical Specs: • Rendering Engine: Octane Render / Unreal Engine 5.3 • Global Illumination: HDRI environment map (studio lighting setup) • Camera Settings: - Focal Length: 35mm (slight wide-angle for information density) - F-Stop: f/5.6 (selective focus) - Chromatic Aberration: 0.2 (photographic realism) • Post-Processing Stack: - Ambient Occlusion (AO) for micro-shadows - Screen Space Reflections (SSR) - Volumetric lighting with light shaft scattering - Color Grading: Cinematic LUT with lifted blacks - Sharpness: 130% (crisp data legibility) • Material Library: - Metals: Anisotropic brushed aluminum, polished chrome - Glass: IOR 1.52 with caustics - Plastics: Translucent with thickness variation - Paper: Subsurface scattering for vintage documents Output Parameters: --ar 16:9 --v 6.1 --style raw --stylize 400 --quality 2 --chaos 10 Additional Flags (for AI generators): --3d-rendering --volumetric-lighting --octane-quality --pbr-materials --depth-of-field Metadata Variables to Replace: [Product Name] → Your subject (e.g., "POP MART Designer Toys") [Brand Color] → Primary brand color (e.g., "Deep Navy Blue #1A2332") [Material Vibe] → Core material story (e.g., "Vinyl to Resin to Smart Materials") [Key Components] → Specific product features (e.g., "Joints, Paint Finish, Packaging") Pro Tips for Maximum 3D Impact: 1. Use "isometric 3D layout" for uniform depth perception 2. Add "floating holographic UI elements" for futuristic tech feel 3. Include "cross-section cutaway views" to show internal structure 4. Apply "chromatic aberration" around high-contrast edges for lens realism 5. Insert "measurement calipers" as 3D props for scale reference

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PROMPT DROP 🚨 for Creators & NFT Collectors. 🎨 Minting the Self: Genesis of the Living Canvas🪽 The prompt is optimised to inherit the style, colour palette, and personality of your character. 💀 Drop your creations below 🌐 Keen to see what you mint 👀 🚨PROMPT👇🏼 Use the provided PFP/NFT character as the primary reference. The character must remain fully recognizable and true to its original design—preserve exact facial features, proportions, textures, materials, color palette, accessories, and overall personality. All elements in the scene must adapt to and harmonize with the character’s unique visual style—whether that is cartoon, anime, voxel, hyper-realistic, or stylized 3D. Create a hyper-detailed fine art studio scene where the character stands before a massive canvas. The painting on the canvas is a fully completed, master-level version of the same character, rendered in a refined, elevated interpretation of its original style. The character’s signature identity feature (mask, face, helmet, eyes, or defining trait) must be 100% complete, sharp, and highly detailed—serving as the focal anchor of the composition. They hold a paintbrush dripping with material true to their world (oil paint, neon energy, pixels, liquid chrome, etc.), and the colors precisely match their original palette—visually linking the act of painting to the formation of their body. The studio environment subtly inherits the character’s aesthetic and personality: Color grading aligns with the character’s palette (dark, vibrant, pastel, neon, etc.) Props and materials reflect their universe (futuristic, street, fantasy, minimal, luxury) Lighting style matches their mood (soft cinematic, harsh contrast, neon glow, ethereal light) A large window casts natural or stylized light consistent with the character’s world, enhancing texture, depth, and atmosphere. Paint or material drips from both the canvas and the character, seamlessly blending creator and creation, reality and artwork. Style Output: ultra-detailed, cinematic composition, faithful to the character’s original art direction, enhanced with fine art realism and high-end 3D rendering, 8K resolution, museum-quality lighting, rich textures, depth of field, and tactile detail.

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A Smell Simulator That Uses Ultrasonic Waves Through Your Skull To Trick Your Brain Into Thinking Of A Smell That Is Not There. Instead of targeting your nose at all, the device directly targets the olfactory bulb in your brain with "focused ultrasound through the skull". The researchers say that as far as they're aware, no one has ever done this before, even in animals. “We found our ‘sweet spot’ to be low-frequency ultrasound focused right below the forehead and angled downward toward the bulbs. Specifically: • 300 kHz frequency (low enough to penetrate the skull well) • Focal depth of about 39 mm (where the ultrasound energy converged beneath the forehead) • 50–55° steering angles (to point the focus down toward the bulbs) • 5-cycle pulses at a 1200 Hz repetition rate (short, rapidly repeating bursts We distinguish between a smell and a sensation here because, subjectively, they feel different. The smells are strong and localized to the noise, almost like you could sniff around and find the source. The sensations are more diffuse: a weak, slow-onset impression of a smell, often paired with other (likely placebo) feelings, such as a light tingling on the face. Both smells and sensations are strongest on a light in-breath, so we tested by sitting there, with a probe to the forehead, mildly sniffing. Sometimes there is a slight waft of a smell that comes on over a few breaths, and sometimes it just hits you. The first time Albert smelled the garbage, he jerked his eyes open thinking a garbage truck just drove in!" The team of four are Lev Chizhov, Albert Yan-Huang, Thomas Ribeiro, Aayush Gupta. Chizhov is a neurotech entrepreneur with a background in math and physics, Yan-Huang is a researcher at Caltech with a background in computation and neural systems, and Ribeiro and Gupta are co-researchers on the project with software engineering and AI expertise.

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An ocean of energy opportunities opens up in the Andaman Sea! Very happy to report the occurrence of natural gas in Sri Vijayapuram 2 well at a distance of 9.20 NM (17 km) from the shoreline on the east coast of the Andaman Islands at a water depth of 295 meters and target depth of 2650 meters. Initial production testing of the well in the range of 2212 – 2250 meters has established the presence of natural gas with intermittent flaring. The gas samples were brought by ship to Kakinada, were tested and found to be 87% methane. The size of the gas pool and commercial viability of the discovery will get verified in the coming months but establishing the presence of hydrocarbons in the Andaman basin is a major step in confirming our long held belief that Andaman basin is rich in natural gas, in line with discoveries in the entire area from Myanmar in North to Indonesia in the south in this belt. Under the deepwater mission announced by Hon’ble PM Narendra Modi Ji on Independence Day, large number of deepwater exploration wells are planned in our offshore basins in order to find new discoveries and fully exploit our hydrocarbon reserves. This occurrence of natural gas will help us in taking forward our exploration ambitions in coordination with global deepwater exploration experts like @petrobras bp India Shell ExxonMobil and will be a significant milestone in our journey through Amrit Kaal! PMO India Ministry of Petroleum and Natural Gas #MoPNG PIB India Oil India Limited GAIL (India) Limited Oil and Natural Gas Corporation Limited (ONGC) Andaman and Nicobar Admn Andaman & Nicobar Command

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