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Water surface tension effect using Raycast node in shaders, Blender 5.1, eevee. #blender #b3d

33,404 Aufrufe • vor 8 Monaten •via X (Twitter)

9 Kommentare

Profilbild von UnicornHunterCG🔶
UnicornHunterCG🔶vor 8 Monaten

Raycast node works in eevee now ?? 😯

Profilbild von Shahzod Boyhonov
Shahzod Boyhonovvor 8 Monaten

Only in screen space

Profilbild von Martin Lorentzon
Martin Lorentzonvor 8 Monaten

Blender is going far 💯

Profilbild von Marvin Funke
Marvin Funkevor 8 Monaten

This is great!

Profilbild von DX
DXvor 8 Monaten

Do I need to change some settings for it to work correctly in Eevee? I downloaded the latest beta version and I can't get it to work. Note: it works correctly in Cycles.

Profilbild von DX
DXvor 8 Monaten

It still doesn't work. ;-;

Profilbild von Shahzod Boyhonov
Shahzod Boyhonovvor 8 Monaten

Blender still counts this material as opaque. You need to connect transparent/semi-transparent shader to the output.

Profilbild von DX
DXvor 8 Monaten

Thank you very much for your help.

Profilbild von Danny16
Danny16vor 8 Monaten

is missing a bit of movement looks weird with the water moving

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