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Water surface tension effect using Raycast node in shaders, Blender 5.1, eevee. #blender #b3d

33,404 views • 8 months ago •via X (Twitter)

9 Comments

UnicornHunterCG🔶's profile picture
UnicornHunterCG🔶8 months ago

Raycast node works in eevee now ?? 😯

Shahzod Boyhonov's profile picture
Shahzod Boyhonov8 months ago

Only in screen space

Martin Lorentzon's profile picture
Martin Lorentzon8 months ago

Blender is going far 💯

Marvin Funke's profile picture
Marvin Funke8 months ago

This is great!

DX's profile picture
DX8 months ago

Do I need to change some settings for it to work correctly in Eevee? I downloaded the latest beta version and I can't get it to work. Note: it works correctly in Cycles.

DX's profile picture
DX8 months ago

It still doesn't work. ;-;

Shahzod Boyhonov's profile picture
Shahzod Boyhonov8 months ago

Blender still counts this material as opaque. You need to connect transparent/semi-transparent shader to the output.

DX's profile picture
DX8 months ago

Thank you very much for your help.

Danny16's profile picture
Danny168 months ago

is missing a bit of movement looks weird with the water moving

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