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Water surface tension effect using Raycast node in shaders, Blender 5.1, eevee. #blender #b3d

33,404 次观看 • 8 个月前 •via X (Twitter)

9 条评论

UnicornHunterCG🔶 的头像
UnicornHunterCG🔶8 个月前

Raycast node works in eevee now ?? 😯

Shahzod Boyhonov 的头像
Shahzod Boyhonov8 个月前

Only in screen space

Martin Lorentzon 的头像
Martin Lorentzon8 个月前

Blender is going far 💯

Marvin Funke 的头像
Marvin Funke8 个月前

This is great!

DX 的头像
DX8 个月前

Do I need to change some settings for it to work correctly in Eevee? I downloaded the latest beta version and I can't get it to work. Note: it works correctly in Cycles.

DX 的头像
DX8 个月前

It still doesn't work. ;-;

Shahzod Boyhonov 的头像
Shahzod Boyhonov8 个月前

Blender still counts this material as opaque. You need to connect transparent/semi-transparent shader to the output.

DX 的头像
DX8 个月前

Thank you very much for your help.

Danny16 的头像
Danny168 个月前

is missing a bit of movement looks weird with the water moving

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