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We just released HaMeR, our latest work for Hand Mesh Recovery! We reconstruct hands in 3D from a single image with big improvements in accuracy and robustness. Code and models are available. Also colab and Hugging Face demo!

38,336 görüntüleme • 2 yıl önce •via X (Twitter)

11 Yorum

Carlos Barreto profil fotoğrafı
Carlos Barreto2 yıl önce

Looks like one more amazing work from you 👏

Georgia Gkioxari profil fotoğrafı
Georgia Gkioxari2 yıl önce

Haaaaaaands! 🫶👐

Georgios Pavlakos profil fotoğrafı
Georgios Pavlakos2 yıl önce

Yeees! Actually, instead of emojis, I will be using 3D hands now!

Carlos Barreto profil fotoğrafı
Carlos Barreto2 yıl önce

This is so popular that the link to download the model is disabled temporarily 😅

John Mierzwa 🏞 profil fotoğrafı
John Mierzwa 🏞2 yıl önce

This looks amazing, great work!

Akshay Mundra profil fotoğrafı
Akshay Mundra2 yıl önce

I'm curious about the run time of the method. Can it be used for real time applications?

Georgios Pavlakos profil fotoğrafı
Georgios Pavlakos2 yıl önce

A single forward pass of the HaMeR network given a crop of a hand requires ~32ms on an RTX 3090.

INIYSA profil fotoğrafı
INIYSA2 yıl önce

This is crazy good

AI Bites | YouTube Channel profil fotoğrafı
AI Bites | YouTube Channel2 yıl önce

Yes this is awesome. Just featured your work on our account yesterday 🙂

Andrzej Białecki profil fotoğrafı
Andrzej Białecki2 yıl önce

Just a question is it possible then to extract that 3D model of a calibrated hand as a rig? And is it then possible to provide it with a single measurement to get precise hand size?

Georgios Pavlakos profil fotoğrafı
Georgios Pavlakos2 yıl önce

Our method actually predicts model parameters for the MANO hand parametric model, so you have access to the joint angles, not just the mesh surface. If you have some metric measurement, you can rescale the output accordingly.

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