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We just released the world's first open-source humanoid physical strike AI! The AI is trained with large-scale self-play RL with a pre-trained ASE model from Jason Peng. Thank ZiyiBird for this amazing work.
101,777 views • 3 years ago •via X (Twitter)
10 Comments

@xbpeng4 @ZiyiBird DARPA be like -

Stay competitive by balancing cutting-edge AI with automation tools. Forrester shows how.

@xbpeng4 @ZiyiBird This is very cool! Video capture rate is a bit too low though, so it's hard to tell if they are learning to parry properly. It would be great to see how the behaviour changes with early termination based on received damage.

@xbpeng4 @ZiyiBird next step, sending the AIs to war, and then a lottery where people find out they would have died and report to death chambers. oh, wait, there's a science fiction movie/tv_episode/book/story about that ...

@xbpeng4 @ZiyiBird Looks cool!

@xbpeng4 @ZiyiBird I don't see a human model in the assets folder

@xbpeng4 @ZiyiBird An interesting simulator! Good work!

@xbpeng4 @ZiyiBird It would be so helpful for robotics if you included an env with wheeled robot as physics is rather different. I'm interested in robot learning to navigate in environment with obstacles and people.

@xbpeng4 @ZiyiBird Cool. Imagine a robot trained like this in suit of armour.

@RLCommunity8 @xbpeng4 @ZiyiBird
