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We just released the world's first open-source humanoid physical strike AI! The AI is trained with large-scale self-play RL with a pre-trained ASE model from Jason Peng. Thank ZiyiBird for this amazing work.

101,777 Aufrufe • vor 3 Jahren •via X (Twitter)

10 Kommentare

Profilbild von Mike Ma (AI x Finance)
Mike Ma (AI x Finance)vor 3 Jahren

@xbpeng4 @ZiyiBird DARPA be like -

Profilbild von NICE
NICEvor 1 Jahr

Stay competitive by balancing cutting-edge AI with automation tools. Forrester shows how.

Profilbild von Gavriel State
Gavriel Statevor 3 Jahren

@xbpeng4 @ZiyiBird This is very cool! Video capture rate is a bit too low though, so it's hard to tell if they are learning to parry properly. It would be great to see how the behaviour changes with early termination based on received damage.

Profilbild von Crystalwizard
Crystalwizardvor 3 Jahren

@xbpeng4 @ZiyiBird next step, sending the AIs to war, and then a lottery where people find out they would have died and report to death chambers. oh, wait, there's a science fiction movie/tv_episode/book/story about that ...

Profilbild von DenysM
DenysMvor 3 Jahren

@xbpeng4 @ZiyiBird Looks cool!

Profilbild von James
Jamesvor 3 Jahren

@xbpeng4 @ZiyiBird I don't see a human model in the assets folder

Profilbild von David Jianhong Wang
David Jianhong Wangvor 3 Jahren

@xbpeng4 @ZiyiBird An interesting simulator! Good work!

Profilbild von James
Jamesvor 3 Jahren

@xbpeng4 @ZiyiBird It would be so helpful for robotics if you included an env with wheeled robot as physics is rather different. I'm interested in robot learning to navigate in environment with obstacles and people.

Profilbild von Nikolaj Goodger
Nikolaj Goodgervor 3 Jahren

@xbpeng4 @ZiyiBird Cool. Imagine a robot trained like this in suit of armour.

Profilbild von inKstall Educare
inKstall Educarevor 3 Jahren

@RLCommunity8 @xbpeng4 @ZiyiBird

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