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Will DLSS 5 ruin art direction in video-games? Jensen himself explained that DLSS 5 is a fusion of 3D controllable graphics with generative AI that is probabilistic. Yet at the same time, the developers will supposedly have full control of their game's unique aesthetic through controls for intensity, color...

43,575 views • 7 months ago •via X (Twitter)

29 Comments

LANZ ⚡'s profile picture
LANZ ⚡7 months ago

Full control" and "probabilistic AI fills in what it wants" don't really go together when you say them out loud

Nev G. 💿📀's profile picture
Nev G. 💿📀7 months ago

The memes today are glorious! 🤣

Matthias Schmidt's profile picture
Matthias Schmidt7 months ago

It's a smoke screen. This is img2img and as such doesn't rely on the input even being any good. The endgame is no longer having to pay artists. Once this tech is normalized they can put the crudest gfx blobs in as guides for the AI slop generation.

El Joputismo de David Carlos's profile picture
El Joputismo de David Carlos7 months ago

Which "art direction" is being ruined? Capcom worked together with NVidia (including their "art team") to have these results. The real question is: Why do random people feel so superior to tell even the creators what their "art direction" is and should be?

Judash137's profile picture
Judash1377 months ago

Alway remember that RAM and GPU price are skyrocket thank to this AI tech. A tech which you 'll definitely turn off to enjoy the game. In the end, you're basically forced to pay the upfront price for a thing you never use . Soon you cant even affort your own computer either

LupintheIII's profile picture
LupintheIII7 months ago

And you belive Jensen?? LOL

Omar's profile picture
Omar7 months ago

YES, i don't need a degree to realize how fucked up this tech is, i'd even say it's immoral

SigNight's profile picture
SigNight7 months ago

They made Grace from RE9 look like Amber Heard 🤦🤦🤦

Alejandro 🇵🇷's profile picture
Alejandro 🇵🇷7 months ago

Even if they remove the character ai filter changes the software is overriding the art made for light sources, vegetation and shadows. It literally ruins it so bad.

ALG46's profile picture
ALG467 months ago

DLSS 5 is going to require more RAM an VRAM for the AI Slop

Bhuvan's profile picture
Bhuvan7 months ago

It's just an earlier version, they might roll out many updates I hope it will change the gaming industry

Kareem Soued's profile picture
Kareem Soued7 months ago

It’s a mixed bag, but when they revealed how people looked it was a major drawback. I see online a lot of people appreciate the environments but also many who just want frame generation or no ai scaling at all. I think it’s possibly the early stages but will just see how it goes.

ZapMaster69⚡'s profile picture
ZapMaster69⚡7 months ago

Someone needs to throw plate full of cake at him

Wyatt Torczon's profile picture
Wyatt Torczon7 months ago

Whole lotta buzzwords

Gustavo Moreno's profile picture
Gustavo Moreno7 months ago

If you believe in a profesional lier that is jensen huang....you deserve to be decieved by everyone!

Danendra Helmy's profile picture
Danendra Helmy7 months ago

They should've just focused on making DLSS more capable of retaining details instead of this bs, relying on hallucinated outputs is a bad idea. There's no "developer control", it's just gonna be retraining until it looks "fine" or adding bandaid solutions like decreasing impact.

Victor Rahman's profile picture
Victor Rahman7 months ago

Someone tell Jensen to stop releasing 8gb vram of midrange gpu

Raspoopin's profile picture
Raspoopin7 months ago

EXACTLY. DEVELOPERS DO NOT control the problematic interpration at the end of the render based on how ever the AI model thinks it should look. Dark shadows for mood? Gone, needs to be realistic. Anything like noise, grain, dirt , drab effects removed not realistic. RIP art

Cheez's profile picture
Cheez7 months ago

ofc fifa and ea are the first to embrace that slop.

Emiya shirou's profile picture
Emiya shirou7 months ago

How this is different from artists using ai to generate concept art??

AverageCasual CJ's profile picture
AverageCasual CJ7 months ago

What's the issue? The devs can implement different features and test and where it doesn't work they can choose not to implement that feature of it. We know it does materials, skin, character shadows and world lighting. They can just choose not to use what doesn't work for them

AimlessThunder 🦁's profile picture
AimlessThunder 🦁7 months ago

Terrible, embarrassing and pointless. 😦

Warner Wrangler's profile picture
Warner Wrangler7 months ago

AI is a blackbox cant control its output very easily.

Fodder's profile picture
Fodder7 months ago

It's only gets better from here

FKA Carter's profile picture
FKA Carter7 months ago

Gray areas, Gray areas everywhere

The_Markrax's profile picture
The_Markrax7 months ago

NO

Brian's profile picture
Brian7 months ago

Fuck you Jensen

kugerukokok's profile picture
kugerukokok7 months ago

so which one is true? if its up to games art director is good news i guess, not just "beautification" standard from AI

John Rockwell's profile picture
John Rockwell6 months ago

This is the future of realistic graphics.

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