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Working on Three.js volumetric clouds again. Taking notes from Sebastian Lague's coding adventure😋 #r3f #webgl #threejs

17,592 views • 1 year ago •via X (Twitter)

11 Comments

Sylwester Mielniczuk 🔮💎's profile picture
Sylwester Mielniczuk 🔮💎1 year ago

@threejs @SebastianLague Nice! Q: Can we have a domain in a form of sphere instead of cube?

Faraz's profile picture
Faraz1 year ago

@threejs @SebastianLague Yes, any shape you like

Wallaby Team's profile picture
Wallaby Team1 year ago

🚀 Wallaby.js v2 is here! 🎉 ▪️New unified UX ▪️Works with ALL editors (NeoVim, Zed, Vim, etc.) ▪️Interactive test timeline ▪️and much more! Ready to take your testing to the next level? 💻🔍

Otano Studio's profile picture
Otano Studio1 year ago

@threejs @SebastianLague Once this is optimized and has lighting this is gonna be awesome. Will you support masking the edges and height?

Faraz's profile picture
Faraz1 year ago

@threejs @SebastianLague Thanks! Sure that should be trivial, lighting is the hardest part

Spenser Dickerson's profile picture
Spenser Dickerson1 year ago

@threejs @SebastianLague So cool!

Ademola's profile picture
Ademola1 year ago

@threejs @SebastianLague Sick 🔥

Max Rusan's profile picture
Max Rusan1 year ago

@threejs @SebastianLague Amazing work 👏

Arcanum Ronin's profile picture
Arcanum Ronin1 year ago

@threejs @SebastianLague Wild

VoR's profile picture
VoR1 year ago

@threejs @SebastianLague looks really nice. Curious how well it'll run on various devices. Will this be opensourced when done?

Faraz's profile picture
Faraz1 year ago

@threejs @SebastianLague Currently getting 120fps on gaming laptop at full res without any particular performance optimizations. But there’s no lighting in there currently. Lighting will balloon the cost. Yep it’ll be OSS like everything I tend to make lol

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