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Wow! Looks like in Unity 6, complex Prefabs now appear as a single object, no children in the hierarchy and no components on the root! 😱 This is huge and has big implications, because…
54,432 просмотров • 2 лет назад •via X (Twitter)
Комментарии: 11

- Child objects don't clutter the hierarchy ✅ - No more overrides by mistake, which dirty the scene ✅ - No more applying those overrides, breaking Prefabs ✅ - Much safer workflows for big teams ✅ However, there's one tiny tiny catch...

… this behaviour is not actually in Unity 6. So I decided to create it myself, and packed it into an asset that now offers much, much more than just locking a Prefab down! It's called BlackBox, and you can find it here:

("but Ciro, what is this clickbait" – hey, it's incredibly hard to get visibility on the Asset Store if you're not one of the big ones®, so one has to try all they can)

Plus, the asset is 50% off for the first time, so there's no excuse to start using a safer Prefab workflow!

light-themed unity on a mac, what is this, 2014?

You're joking, I've been using it for 6 months now, I'm never switching back to the dark one!

you clickbait swine! Purchased 🤑

you need to be careful. I skip everything related to unity 6 due the runtime fee. so, I almost skipped to know your asset

While I'd rather pay zero than pay anything (of course), I find the revised terms of the runtime fee acceptable. Unity needs a way to become sustainable after all.

#lvi #vegan #ramazzotti

#FabioFazio #flatearth #BuongiornoATutti


