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💪🔥YEEEAHHHH!!!💪🔥 ITS EPIC, ITS UNREAL! UE5 Unreal Engine 5.3 Nanite Niagara Mesh Renderer ✅🏁

16,490 views • 2 years ago •via X (Twitter)

11 Comments

GameDevMicah🤩NaniteNiagaraPlugin UE5 UEFN's profile picture
GameDevMicah🤩NaniteNiagaraPlugin UE5 UEFN2 years ago

Details on the code (BP and C++) here... I am/is/are learning C++ so its rough but... it works 🥲

GameDevMicah🤩NaniteNiagaraPlugin UE5 UEFN's profile picture
GameDevMicah🤩NaniteNiagaraPlugin UE5 UEFN2 years ago

and I just left it running in the editor for the last 40 minutes... no problems lol

GameDevMicah🤩NaniteNiagaraPlugin UE5 UEFN's profile picture
GameDevMicah🤩NaniteNiagaraPlugin UE5 UEFN2 years ago

Here is the current state, and I don’t need to do 1million async… except to have a reply to dots…

GameDevMicah🤩NaniteNiagaraPlugin UE5 UEFN's profile picture
GameDevMicah🤩NaniteNiagaraPlugin UE5 UEFN2 years ago

Rotations are in !

Charles Horwood's profile picture
Charles Horwood2 years ago

Mr Wizzard doing his part 💪🫶

Amine's profile picture
Amine2 years ago

wait you are using multiple HISMs components? I thought single would be enough.

GameDevMicah🤩NaniteNiagaraPlugin UE5 UEFN's profile picture
GameDevMicah🤩NaniteNiagaraPlugin UE5 UEFN2 years ago

multiple ISM components, one per Static Mesh. Each Static Mesh needs its own ISM, and they are only 'really' performant at around 1,000 instances each. You can do more in a single ISM, but the each frame update at 120fps I found can start to become delayed the higher the count

Nick Chen's profile picture
Nick Chen2 years ago

Can this be used to replicate large amounts of building rubble that is performant ?

GameDevMicah🤩NaniteNiagaraPlugin UE5 UEFN's profile picture
GameDevMicah🤩NaniteNiagaraPlugin UE5 UEFN2 years ago

Thats my plan! I had just completed using niagara for small parts, non-nanite... now, its nanite!

Robert McGovern's profile picture
Robert McGovern2 years ago

You made a cool pop video :)

GameDevMicah🤩NaniteNiagaraPlugin UE5 UEFN's profile picture
GameDevMicah🤩NaniteNiagaraPlugin UE5 UEFN2 years ago

Thank you! We get to have fun! 🔥🔥🔥

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