正在加载视频...
视频加载失败
Real-time interactive & volumetric Niagara Fluids flamethrower simulation in Unreal Engine 5.3
7 条评论

(deactivated)2 年前
Really cool - what’s up with the player not casting shadow on the ground when the system has emissive particles?

Gonçalo Gonçalves2 年前
I really like the color combination of the Green flames with the blue ice

GameDevMicah🤩✈️GDC !! NaniteNiagaraPlugin UE52 年前
@a_vray Niceeee

The Matrix2 年前
Is there a tutorial for this already?

Jesse Pitela2 年前
there isn't

Telergy Studio2 年前
How performant is it? It looks very cool though

o Verde2 年前
Hey! Make an avalanche!
