
James P.
@Trainguy9512 • 8,571 subscribers
3D Rigging Artist at @glitch_prod. I also do hardsurface modeling and game animation modding in my free time.
Shorts
Videos

I got the opportunity to RnD and develop Manager Gangle's facial rig for Digital Circus EP4, here's a breakdown of how it works! This was a blast to work on, especially with the 2D elements, and it was amazing seeing how the animators utilized it to get some crazy expressions!
James P.360,018 views • 1 year ago

been making a ton more progress with the first person animations for locomotion lately! there's now a full suite of idle/movement/jumping/falling animations, quick item switch animations, and some work-in-progress mining animations that are sped up based on the tool type!
James P.61,277 views • 1 year ago

little progress update on locomotion: did a second iteration of the mining animation and implemented attacking (will do unique attack animations for different items later), right-click using items, and a whole suite of shield animations! excited to show more hopefully soon!
James P.44,358 views • 1 year ago

Here's a look at some of the Rigging and Technical Animation work I did for #PoppyPlaytime Chapter 3! These have been some of my favorite characters to work on ever, with so many diverse challenges I got to tackle head-on! Super proud of the final result! #PoppyPlaytimeChapter3
James P.55,207 views • 2 years ago

been making a lot more progress on the API for the animation mod lately! (now named 'locomotion') i've also been experimenting with new rest poses for first person empty hand and holding item transforms in this little test anim, looking for feedback on how natural this feels!
James P.11,333 views • 1 year ago
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