
Dev Ed
@developedbyed • 71,252 subscribers
Create ASCII Animations in React https://t.co/AE175D3Eeu https://t.co/hgo6d2jLRI
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Opus 4.6 vs GPT-5.4 (High) (6/9) Testing out how well these models to with cloth physics simulation, and honestly both where pretty close here but my god I am shocked how good GPT 5.4 is with optimizing this scene whilst opus 4.6 felt quite janky and lower fps. GPT 5.4 also got the cutting working properly whilst Opus was just floating about. I do want to heavily stress the fact that making this prompt, Opus 4.6 cost the whole 100% of the session ($20 pro plan) + $3 in credits whilst GPT 5.4 only cost 10% of the usage. prompt: Build a premium Vite + React interactive cloth simulation of a cozy room curtain using real particle/constraint physics, with structural + shear springs, damping, collisions, and stable real-time deformation. Users should be able to drag the curtain, add wind, and cut constraints, while the experience stays polished, visually elegant, and numerically stable.
Dev Ed413,867 Aufrufe • vor 2 Monaten

Opus 4.6 vs Gemini Pro 3.1 (5/9) Opus absolutely COOKS gemini, by creating an overall better cohesive design, extra features like like dark mode, poper tabs for stock analysis, news, and it even created it's own svgs for the stock tickers whilst doing it FASTER than gemini. Opus: 12 mins 23 seconds Gemini: 18 mins 31 seconds (had to reprompt it 3 extra times to fix syntax errors) prompt: Build a high-end stock analysis dashboard using React + Vite + TypeScript, with a polished TradingView/Bloomberg-style UI, left sidebar of stock tickers, smooth transitions, and premium charts (candlesticks, indicators, comparisons). Use local dummy JSON data only (prices, financials, future points) with a time-simulation mode, rich stock detail tabs (overview, financials, valuation, technicals), and add 3–5 pro features like watchlists, compare mode, alerts, portfolio sandbox, or earnings calendar—architected so a real API can be swapped in later.
Dev Ed286,155 Aufrufe • vor 3 Monaten

Opus 4.6 vs Gemini 3 Pro (3/9) prompt: Build a premium interactive isometric 3D cozy room using Vite + React + Three.js (react-three-fiber/drei), with all objects modeled in code (no external assets) and subtle ambient animations. Gemini looks good on initial impression but I feel like I have way more to work with opus here (opus also did light/dark mode and took a quarter of the time to make it).
Dev Ed77,206 Aufrufe • vor 3 Monaten

Opus 4.6 vs Gemini 3.1 Pro (2/9) prompt: Build a premium Vite + React landing page for Aether, an AI creative studio, with dark-mode design, high-end animations (Framer Motion), and conversion-focused sections (hero, features, demo, pricing, testimonials). Whilst I think gemini is overall better at design, the model often struggles with syntax issues, tool calling and thinking for 2-3 times the amount of opus.
Dev Ed60,091 Aufrufe • vor 3 Monaten

Opus 4.6 vs Gemini Pro 3.1 (7/9) I wanted to do a physics simulation test, overall both models did a good job in this department, however Opus added nice animations to things like "Fan", "Magnet" whilst gemini just rendered them out as a red circle. Opus also included way more effects in its toolbox, like rocket, connecting shapes with rope, springs etc. Should note that in all of these tests, Opus one shotted all of them, whilst gemini took an extra 3-5 prompts to get the project compile :) prompt: Build a polished physics sandbox toy using React + Vite with a real physics engine (Matter.js or Rapier), where users can spawn, grab, throw, and connect objects with springs, hinges, and ropes, plus interactive gadgets like fans and thrusters.
Dev Ed28,179 Aufrufe • vor 3 Monaten
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