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Jacques Lucke

@JacquesLucke11,044 subscribers

Blender developer, and more. Also on https://t.co/Vpb1WH9kF6

Shorts

The Set Mesh Normal node has just been added to #GeometryNodes. It allows adding and modifying custom normals, opening up many new possibilities. #b3d #devfund

The Set Mesh Normal node has just been added to #GeometryNodes. It allows adding and modifying custom normals, opening up many new possibilities. #b3d #devfund

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#GeometryNodes will have a new Sample Sound Frequencies node in Blender 5.2. It allows creating animations and simulations based on audio data without having to use non-procedural workarounds. #b3d #devfund

#GeometryNodes will have a new Sample Sound Frequencies node in Blender 5.2. It allows creating animations and simulations based on audio data without having to use non-procedural workarounds. #b3d #devfund

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The new For Each Geometry Element zone just got merged and will be available in Blender 4.3. It opens up lots of new opportunities and makes many previous complex workarounds unnecessary. #b3d #devfund #GeometryNodes

The new For Each Geometry Element zone just got merged and will be available in Blender 4.3. It opens up lots of new opportunities and makes many previous complex workarounds unnecessary. #b3d #devfund #GeometryNodes

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Blender 5.0 will come with support for volume grids in #GeometryNodes. There is a new blog post about it: #b3d #devfund

Blender 5.0 will come with support for volume grids in #GeometryNodes. There is a new blog post about it: #b3d #devfund

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We just added initial support for generating #GreasePencil from scratch using #GeometryNodes. #b3d #devfund

We just added initial support for generating #GreasePencil from scratch using #GeometryNodes. #b3d #devfund

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One significant limitation for motion graphic presets with #GeometryNodes will be removed in Blender 5.1: The font in the String to Curves node has an input socket now, so it can be controlled by a modifier. #b3d #devfund

One significant limitation for motion graphic presets with #GeometryNodes will be removed in Blender 5.1: The font in the String to Curves node has an input socket now, so it can be controlled by a modifier. #b3d #devfund

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Node groups in #GeometryNodes can have custom warnings now. This can help making users aware of common pitfalls when using assets. #b3d #devfund

Node groups in #GeometryNodes can have custom warnings now. This can help making users aware of common pitfalls when using assets. #b3d #devfund

10,805 просмотров

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