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#GeometryNodes has been extended with a few new features recently. First up, the new Bake node allows caching an intermediate geometry on disk. Next steps are to keep material assignments intact and to provide a higher level overview of the bakes in a scene. #b3d #devfund

50,516 görüntüleme • 2 yıl önce •via X (Twitter)

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Jacques Lucke profil fotoğrafı
Jacques Lucke2 yıl önce

#GeometryNodes now also has the ability to explicitly set curve normals so that you don't have to rely on the behavior of the Z-Up or Minimum-Twist normal modes anymore if you need specific normals. We want to get something similar for meshes soonish. #b3d #devfund

Jacques Lucke profil fotoğrafı
Jacques Lucke2 yıl önce

Lastly, we just added support for panels in the #GeometryNodes modifier allowing for more powerful custom modifiers without overloading the user. We still want to change the built-in panels so that they only show up when necessary, resulting in an even simpler UI. #b3d #devfund

Jacques Lucke profil fotoğrafı
Jacques Lucke2 yıl önce

Please consider supporting us via the Blender Development Fund: #b3d #devfund

Smoodi 🐺 | 🦋@smoodi.de profil fotoğrafı
Smoodi 🐺 | 🦋@smoodi.de2 yıl önce

Does that mean that after material assignments have been fixed, we might also get some hair simulation node presets on the roadmap soon? Y'all done such a great job with the new hair system, but atm the old one is still the best way to go for animation etc :/

Cosmo Mídias 🔶 profil fotoğrafı
Cosmo Mídias 🔶2 yıl önce

Thank you for your work! Question: do you have news on when we should be able to offset the baked data too?

Jacques Lucke profil fotoğrafı
Jacques Lucke2 yıl önce

For now that's not directly possible, but it's planned to have separate import functionality for the bake format (and other file formats for that matter).

Valeri (Val) Barashkov profil fotoğrafı
Valeri (Val) Barashkov2 yıl önce

Great work!! What about the chache nodes?

TempoFox (PammeMatth) profil fotoğrafı
TempoFox (PammeMatth)2 yıl önce

Dynamic swiss cheese

Massimo profil fotoğrafı
Massimo2 yıl önce

Hey @JacquesLucke thanks so much for your work! I'm curious, will native support for gaussian splatting be coming to Blender?

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