
János Turánszki
@turanszkij • 10,982 subscribers
Developer of Wicked Engine.
Shorts
Videos

In Wicked Engine you can simply add an infinite terrain with just two clicks:
János Turánszki31,696 Aufrufe • vor 6 Monaten

50 HD videos decoded in real time in Wicked Engine: (they are repeated over 2000 TV screens)
János Turánszki44,245 Aufrufe • vor 1 Jahr

The ocean rendering is made with screen space grid, it was missing from environment probes, until now:
János Turánszki15,456 Aufrufe • vor 3 Monaten

Grass bending is nice when using multiple segments per blade:
János Turánszki21,005 Aufrufe • vor 1 Jahr

Interior mapping with transparency and soft bodies in Wicked Engine:
János Turánszki15,421 Aufrufe • vor 1 Jahr

A closer look at how the rectangle light handles the roughness (no screen space or temporal):
János Turánszki11,857 Aufrufe • vor 1 Jahr

Testing a method to blend objects into the terrain surface. This allows the terrain virtual texture and height to be sampled at pixels' world position and blended in to the object's texture. The terrain normal is computed from the height and also blended with the object normal.
János Turánszki14,923 Aufrufe • vor 2 Jahren

Here is how game scripts can be tested seamlessly in Wicked Engine Editor:
János Turánszki11,851 Aufrufe • vor 1 Jahr
Keine weiteren Inhalte verfügbar