
János Turánszki
@turanszkij • 10,982 subscribers
Developer of Wicked Engine.
Shorts
Videos

In Wicked Engine you can simply add an infinite terrain with just two clicks:
János Turánszki31,696 views • 6 months ago

Grass bending is nice when using multiple segments per blade:
János Turánszki21,005 views • 1 year ago

Interior mapping with transparency and soft bodies in Wicked Engine:
János Turánszki15,421 views • 1 year ago

Testing a method to blend objects into the terrain surface. This allows the terrain virtual texture and height to be sampled at pixels' world position and blended in to the object's texture. The terrain normal is computed from the height and also blended with the object normal.
János Turánszki14,923 views • 2 years ago

Here is how game scripts can be tested seamlessly in Wicked Engine Editor:
János Turánszki11,851 views • 1 year ago
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