
Unreal Engine
@UnrealEngine • 598,350 subscribers
We make the engine. You make it Unreal.
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Unreal Model Context Protocol (MCP) provides an official, Epic-supported way to connect your favorite agentic LLM tools directly to Unreal Engine🤝 Built on the open MCP standard, it enables agents to take action in your projects using the capabilities exposed by each editor—so you can use compatible agentic coding tools or build your own integrations, skills, and workflows around how you create:
Unreal Engine231,636 views • 8 days ago

Unreal Engine 5.8 ships today with experimental MCP server support: Your sources, your pipeline and your workflow—simply configure the MCP plugin and connect to any agent. Get familiar with the MCP server and the PCG Primitive Plugin today and see what teams can build together:
Unreal Engine3,051,443 views • 4 months ago

Unreal Engine's tool and features helped Screen Burn craft complex, beautifully rendered scenes and compelling characters for chilling, slow-burn horror ‘SILENT HILL: Townfall’ Journey to the fog-shrouded shores of a 1990s Scottish harbor town and check out our frightful feature here:
Unreal Engine23,135 views • 1 day ago

Unreal Engine features including Lumen, Nanite, PCG and World Partition helped rev up the development of Fuse Games' Star Wars: Galactic Racer™ You won't have to travel to a galaxy far, far way to check out our feature on the game's striking visuals, innovative gameplay and worldbuilding because it's live now on the UE website:
Unreal Engine19,146 views • 3 days ago

Unreal Engine's World Partition was a real boon for The Coalition in their creation of Gears of War: E-Day's world. The automated grid-based streaming, fast geo and memory management allowed the team to create larger environments, giving Kalona and the events of Emergence Day impactful scale:
Unreal Engine27,347 views • 9 days ago

Introducing Epic’s version control system: Lore! Built from scratch and open-sourced, we made scalability and performance core tenets from day one. We’re releasing Lore as open source today.All source code, along with documentation of data formats and protocols are released under an MIT license and free to use. Help shape it into something even more powerful, together:
Unreal Engine230,034 views • 4 months ago

The Woodland Keeper is a real-time character by 3D Character Modeler Young and is inspired by the world of J.R.R. Tolkien's The Hobbit. "I used wind-enabled Megascans foliage and Niagara’s Hanging Particulates to bring the woodland setting to life while keeping the focus on the character. Bright colors gave the unhooded version a fresh, vibrant feel, while darker tones gave the hooded version a calm, mysterious feel. This showed me how simple color changes can transform a scene using the same assets." - Young
Unreal Engine16,897 views • 7 days ago

Kate Rayner joins us to talk about how The Coalition Studio is using Unreal Engine to achieve the believability of a world in chaos for Gears of War: E-Day. Hundreds of light sources with MegaLights greatly improve the visual fidelity of everything from environment destruction to volumetrics and muzzle flashes. The team were also able to iterate faster and increase per pixel-visual complexity without compromising resolution or framerate.
Unreal Engine201,822 views • 4 months ago

Take a tour around this Interactive Architectural Visualisation, created by Architect Skandar Ben Fradj during his journey to learn Unreal Engine. The project includes daylight cycle & lighting control, Material & furniture changers, live section mode & 3D measurement tools and more! "When working on an ArchViz project, it's always best to create a main material and use instances to generate the different variations" - Skandar Ben Fradj
Unreal Engine19,422 views • 9 days ago

In March 2023, Future Trash co-founder Kevin Marciano was at GDC with a Steam Deck and a few months of runway left, trying to save his studio - then UEFN got announced. Fast forward to today and the studio has over two billion minutes played, a $5M seed round, a Game Awards nomination, and the record breaking Droid Tycoon! We sat down with Kevin Marciano to get the full story:
Unreal Engine87,133 views • 1 month ago






