
VoxelPlot
@voxelplot • 2,455 subscribers
🎬AI Animation & Filmmaking Víctor Manuel Sánchez DMs for comissions and professional video(ads, film, TV, social media, enterprise video) [email protected]
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Seedance 2.0 - Advanced Workflows Series 11. Cinematic Camera Angles through Video Gen + Specialized Storyboard AI Agent Are you already getting camera shots and angles through Nano Banana Pro? Take the next step. Seedance 2.0 has a better spatial understanding of the scene than image generation models. Because it is built to produce cinematic clips, it achieves more beautiful shots and angles than image models like Nano Banana, which are primarily made for image editing. As an added bonus, Seedance renders the entire space of the scene, so you can get tens of shots with complete spatial and element consistency in a single generation. Create a specific AI Agent to help you with storyboarding, and feed the input into Seedance to get the most cinematic shots. You can access Seedance 2.0 now on insMind (link at the end of the thread). Workflow + Prompts👇
VoxelPlot124,047 Aufrufe • vor 27 Tagen

Seedance 2.0 - Advanced Workflows Series 10. Fixing AI Artifacts with Video Editing Use the multi-reference Vid2Vid capabilities of Seedance 2.0 to fix small defects and artifacts in AI-generated shots. Take a screenshot of the video frame containing the defect, upload it to GPT Image 2, and modify the image so the defect disappears. Flawed Video + Corrected Image: Seedance 2.0 will regenerate the video without the defect. GPT Image 2 and Seedance 2.0 are now available on insMind (link at the end of the thread). Workflow + Prompts 👇
VoxelPlot21,930 Aufrufe • vor 1 Monat

Seedance 2.0 - Advanced Workflow Series 8. Bypass Real Human Face Block Upload realistic character references to Seedance without triggering the face detection block. From character sheets to a close-up as the first frame. This video is an extension of the method shared by WTR Workflow + Prompts 👇
VoxelPlot12,428 Aufrufe • vor 1 Monat

I’ve finally applied #ViduQ3 to a narrative project for SquadBlast . It handles action sequences and explosions with a level of consistency I hadn’t seen before. I achieved camera movements I’ve had in mind for a long time that other models simply wouldn't allow me to implement. The Start-end frame option generates high-quality animations with great control, provided you choose the points wisely and give the model enough time to generate the full movement fluidly. Grok surprised me with its iteration speed. I use it to bring dynamism to establishing shots and dialogue scenes that require quick corrections. If the scene needs movement, it’s my first choice. For more paced scenes or dialogues in wide shots, I prefer Sora 2. It is better suited for maintaining character style in distant shots, where Grok tends to struggle. The music was created in Suno (Industrial Tech-Step). I was looking for a sense of movement through minor-key synth arpeggios and extreme reverb. The "Studio" feature allowed me to precisely control the intro length and the exact point where the kick hits. Finally, a huge thanks to Framer 🇱🇹 for the amazing work on Cartoon Hero and for helping me connect with the professional world, and to OscarAI for his SREFs. I didn't have much time to develop the art style from scratch, so I used one of the SREF he shares. It fit perfectly with the bluish palette and the Otomo-inspired retro sci-fi style I was aiming for. It easily saved me a full day of work. IF ANYONE HAS ANY TECHNICAL KNOW-HOW QUESTIONS RELATED TO ANY SEQUENCE FEEL FREE TO ASK IN THE COMMENTS.
VoxelPlot16,329 Aufrufe • vor 4 Monaten
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