
Zolden
@ZoldenGames • 11,290 subscribers
Indie developer, now working on Simulario - a physics simulation based game, that runs all logic on GPU Also senior dev in AAA Unity3D, Unreal, C#, C++, HLSL
Shorts
Videos

Physically realistic simulation of asterioid hitting planet with molten core.
Zolden1,694,215 views • 1 month ago

Physical simulation of how well spear penetrates target depending on entry angle.
Zolden4,527,341 views • 4 months ago

How fast you should go to drive over a lake. Physics simulation experiment.
Zolden344,557 views • 4 months ago

Some of the experiments I do in my physics engine end up on the absurdist side.
Zolden96,696 views • 1 month ago

Soft bodies in my physics game can be softer or stronger. They are the main substance to build characters and enemies from. They will also be destructible. Should be fun shooting a monster from a shotgun and enjoying wet chunks of his body splatter all over the place.
Zolden44,538 views • 22 days ago

I simulated a volcano. My physics engine works well, time to make a game with it.
Zolden340,589 views • 7 months ago

At some point I considered making a molecular constructor as a little sandbox game. I enjoyed putting together particles with different properties, to form stable objects. But it made sense as a VR game, and I didn't have a VR set to test it, so didn't push this proto further.
Zolden205,700 views • 6 months ago