Passthrough relighting + occlusion test

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Allan Yde

22,909 görüntüleme • 1 yıl önce

Made some more progress on the realtime lighting for...

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Björn Ottosson - making Island Architect

27,836 görüntüleme • 1 yıl önce

AI relight test using a short extract from Doctor...

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Gary L Wales

23,869 görüntüleme • 4 ay önce

Arm tracking + Passthrough on VisionOS 2 👀🙌

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Dennys Kuhnert

29,303 görüntüleme • 2 yıl önce

Virtual Relighting Reimagined with #Ray2 Modify Video #aivideo #vfx...

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Luma

72,804 görüntüleme • 1 yıl önce

EEVEE and raytraced ambient occlusion. #b3d #blender3d

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Gleb Alexandrov

25,138 görüntüleme • 2 ay önce

Quest 3 Passthrough is definitely way better than Quest...

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Brad Lynch

103,632 görüntüleme • 3 yıl önce

Ambient Occlusion from detailed model. 🍩 #houdini #copernicus

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tinybugbot

13,194 görüntüleme • 1 yıl önce

🚀 Introducing GenLit – Reformulating Single-Image Relighting as Video...

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Haven Feng

22,730 görüntüleme • 1 yıl önce

Hand tracking + occlusion on Quest 3 is already...

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Allan Yde

12,167 görüntüleme • 1 yıl önce

An almost PERFECT example of Tornado Occlusion just happened....

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Brady Harris

100,192 görüntüleme • 7 ay önce

Occlusion is still a challenge for SAM2. Video object...

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Yu Xiang

53,741 görüntüleme • 2 yıl önce

Winslow's pathway: nature’s brilliant collateral when aorto-iliac occlusion is...

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Shariq Shamim

49,530 görüntüleme • 3 yıl önce

Introducing Kontext Relight! 💡 ✨ A FLUX Kontext Relight...

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apolinario (poli)

76,162 görüntüleme • 1 yıl önce

Meta Quest 3 virtual monitors with color passthrough 😍...

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Ben Geskin

1,417,991 görüntüleme • 3 yıl önce

If you work with games that separate areas with...

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Martin Halldin

28,748 görüntüleme • 2 ay önce

UE5向けAO(アンビエントオクルージョン)プラグイン2種がFab上でリリース! HBAO+ (Horizon Based Ambient Occlusion Plus) GT-VBAO (Ground-Truth...

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3D人-3dnchu- CG情報ブログ

32,190 görüntüleme • 4 ay önce