Passthrough relighting + occlusion test

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Allan Yde

22,909 Aufrufe • vor 1 Jahr

Made some more progress on the realtime lighting for...

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Björn Ottosson - making Island Architect

27,836 Aufrufe • vor 1 Jahr

AI relight test using a short extract from Doctor...

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Gary L Wales

23,906 Aufrufe • vor 4 Monaten

Arm tracking + Passthrough on VisionOS 2 👀🙌

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Dennys Kuhnert

29,303 Aufrufe • vor 2 Jahren

Virtual Relighting Reimagined with #Ray2 Modify Video #aivideo #vfx...

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Luma

72,804 Aufrufe • vor 1 Jahr

EEVEE and raytraced ambient occlusion. #b3d #blender3d

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Gleb Alexandrov

25,138 Aufrufe • vor 2 Monaten

Quest 3 Passthrough is definitely way better than Quest...

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Brad Lynch

103,632 Aufrufe • vor 3 Jahren

Ambient Occlusion from detailed model. 🍩 #houdini #copernicus

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tinybugbot

13,194 Aufrufe • vor 1 Jahr

🚀 Introducing GenLit – Reformulating Single-Image Relighting as Video...

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Haven Feng

22,730 Aufrufe • vor 1 Jahr

Hand tracking + occlusion on Quest 3 is already...

Allan Yde's profile picture

Allan Yde

12,167 Aufrufe • vor 1 Jahr

An almost PERFECT example of Tornado Occlusion just happened....

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Brady Harris

100,192 Aufrufe • vor 8 Monaten

Occlusion is still a challenge for SAM2. Video object...

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Yu Xiang

53,741 Aufrufe • vor 2 Jahren

Winslow's pathway: nature’s brilliant collateral when aorto-iliac occlusion is...

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Shariq Shamim

49,530 Aufrufe • vor 3 Jahren

Introducing Kontext Relight! 💡 ✨ A FLUX Kontext Relight...

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apolinario (poli)

76,162 Aufrufe • vor 1 Jahr

Meta Quest 3 virtual monitors with color passthrough 😍...

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Ben Geskin

1,417,991 Aufrufe • vor 3 Jahren

If you work with games that separate areas with...

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Martin Halldin

28,814 Aufrufe • vor 3 Monaten

UE5向けAO(アンビエントオクルージョン)プラグイン2種がFab上でリリース! HBAO+ (Horizon Based Ambient Occlusion Plus) GT-VBAO (Ground-Truth...

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3D人-3dnchu- CG情報ブログ

32,190 Aufrufe • vor 4 Monaten