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A 3D scene built with Three.js, WebGL, and JavaScript. Features shape changing with a click/tap, camera navigation via dragging and scrolling, and adjustable bloom effects and animation properties. Source code/CodePen link in the comment below. 👇

11,390 次观看 • 1 年前 •via X (Twitter)

12 条评论

Puneet | Techartist 的头像
Puneet | Techartist1 年前

Source Code: Thanks a ton in advance for liking and reposting. Appreciate every engagement. ❤️🙏

HUDI 的头像
HUDI2 年前

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Kapisch 的头像
Kapisch1 年前

very cool 😍

Puneet | Techartist 的头像
Puneet | Techartist1 年前

Appreciate it, mate - your continued support and encouragement mean a lot. ❤️🙏

waterdoggie 的头像
waterdoggie1 年前

gorgeous!

Puneet | Techartist 的头像
Puneet | Techartist1 年前

Thanks mate, truly appreciate your constant encouragement and support. ❤️🙏🏼

Alejandro Toro 的头像
Alejandro Toro1 年前

Great work as always 👏🏻

Puneet | Techartist 的头像
Puneet | Techartist1 年前

Thank you so much ❤️🙏🏼

PaRoxUs 的头像
PaRoxUs1 年前

Very cool, does it work with grouped meshes too?

Puneet | Techartist 的头像
Puneet | Techartist1 年前

Thanks. ❤️🙏 Not by default - its set up for single meshes, but you can adapt it by using a and updating the scale and material logic for each child.

Yordi Kremer 的头像
Yordi Kremer1 年前

@threejs Very cool, good work!

Puneet | Techartist 的头像
Puneet | Techartist1 年前

@threejs Thanks 🙏

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