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A dynamic 3D particle system built with Three.js, styled with Tailwind CSS, and enhanced by custom GLSL shaders. Features interactive pattern transitions, camera controls, and animation toggles for an immersive visual experience. Source code link in the reply below. 👇🏼

14,014 views • 11 months ago •via X (Twitter)

13 Comments

Techartist's profile picture
Techartist11 months ago

Source Code: Thanks a ton in advance for liking and reposting. Appreciate every engagement. ❤️🙏

9iNE's profile picture
9iNE11 months ago

Damn bro! Your work is always supa impressive ❤️🔥

Techartist's profile picture
Techartist11 months ago

Thanks mate for the kind appreciation. Support like this keeps me going. Thanks again ❤️🙏

Mobile Scanner's profile picture
Mobile Scanner11 months ago

Scan any documents, convert images into text, PDF files, etc. 👍

Safari Culinary / Flavorhunter's profile picture
Safari Culinary / Flavorhunter11 months ago

Máster in the art of Digital !

Techartist's profile picture
Techartist11 months ago

Thanks mate for the kind words. Appreciate your constant support. ❤️🙏🏼

8GG.ETH's profile picture
8GG.ETH11 months ago

"Three.js births the shell, GLSL whispers to the yolk. But does the particle know it's free?"

Dave's profile picture
Dave11 months ago

Hats off, this is lovely

Techartist's profile picture
Techartist11 months ago

Thanks so much for the kind words ❤️🙏🏼

Renaud's profile picture
Renaud11 months ago

Experimenting with optical flow on Kinect input to drive real-time fluid dynamics in WebGPU. #threejs

Codetard's profile picture
Codetard11 months ago

I don't really know what to call this, but it's some path tracing thing in threejs using / TSL / webgpu rays go in, follow the orientation noise at each step, leave cube, hit skycube. plus a little refraction

mrdoob's profile picture
mrdoob11 months ago

Trying to make one of the new examples prettier...

renderfiction's profile picture
renderfiction11 months ago

Finger painting an augmented reality filter in real time and embarrassing 😳 myself for the vibes. Hand gestures + voice controls. Coded with Grok 4 from @xAI using @threejs and mediapipe.

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