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A dynamic 3D particle system built with Three.js, styled with Tailwind CSS, and enhanced by custom GLSL shaders. Features interactive pattern transitions, camera controls, and animation toggles for an immersive visual experience. Source code link in the reply below. 👇🏼

14,014 次观看 • 11 个月前 •via X (Twitter)

13 条评论

Techartist 的头像
Techartist11 个月前

Source Code: Thanks a ton in advance for liking and reposting. Appreciate every engagement. ❤️🙏

9iNE 的头像
9iNE11 个月前

Damn bro! Your work is always supa impressive ❤️🔥

Techartist 的头像
Techartist11 个月前

Thanks mate for the kind appreciation. Support like this keeps me going. Thanks again ❤️🙏

Mobile Scanner 的头像
Mobile Scanner11 个月前

Scan any documents, convert images into text, PDF files, etc. 👍

Safari Culinary / Flavorhunter 的头像
Safari Culinary / Flavorhunter11 个月前

Máster in the art of Digital !

Techartist 的头像
Techartist11 个月前

Thanks mate for the kind words. Appreciate your constant support. ❤️🙏🏼

8GG.ETH 的头像
8GG.ETH11 个月前

"Three.js births the shell, GLSL whispers to the yolk. But does the particle know it's free?"

Dave 的头像
Dave11 个月前

Hats off, this is lovely

Techartist 的头像
Techartist11 个月前

Thanks so much for the kind words ❤️🙏🏼

Renaud 的头像
Renaud11 个月前

Experimenting with optical flow on Kinect input to drive real-time fluid dynamics in WebGPU. #threejs

Codetard 的头像
Codetard11 个月前

I don't really know what to call this, but it's some path tracing thing in threejs using / TSL / webgpu rays go in, follow the orientation noise at each step, leave cube, hit skycube. plus a little refraction

mrdoob 的头像
mrdoob11 个月前

Trying to make one of the new examples prettier...

renderfiction 的头像
renderfiction11 个月前

Finger painting an augmented reality filter in real time and embarrassing 😳 myself for the vibes. Hand gestures + voice controls. Coded with Grok 4 from @xAI using @threejs and mediapipe.

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