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Another spring based experiment using #geometrynodes by creating a basic jiggle deformer with a spherical falloff. Node layout in reply... #b3d #mograph #blender3d #motiondesign

10 Comments

redjam9's profile picture
redjam91 year ago

The main node setup as well as the sub node group. Can be put on any mesh object and use a spherical empty for the falloff. Scaling the empty changes the falloff radius.

Phobos Starlight 🇨🇱's profile picture
Phobos Starlight 🇨🇱1 year ago

My PC with 6 RAM, third generation Intel processor and no Dedicated graphics:

David Mcsween's profile picture
David Mcsween1 year ago

Thanks for sharing that's remarkable

Spiderspy (Per)'s profile picture
Spiderspy (Per)1 year ago

Cool! makes me think of the cloth sculpt brush! Wouldn't mind this as a normal sculpting brush either tbh!

SoyLeo | 3D - 2D Art/Animation | Now on #VGen 😎's profile picture
SoyLeo | 3D - 2D Art/Animation | Now on #VGen 😎1 year ago

somehow it makes me sick 🤢 though...its good XD

Bodick 🔶's profile picture
Bodick 🔶1 year ago

almost woke my sleeping baby up by saying oh my gaaawd

Aladine's profile picture
Aladine1 year ago

I never thought i would describe something as "disgustingly satisfying" ... super cool on the technical aspect theough.

M A's profile picture
M A1 year ago

So cool. How long did that even take to make?

redjam9's profile picture
redjam91 year ago

thanks. It is based on some other setups I have been making, so it didn't take long.

Rodeen's profile picture
Rodeen1 year ago

thats awesome wow

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