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TIL that you can adjust a light's falloff color by using the Ray Length output from the Light Path Node, clamping it down, and plugging it into some color-based nodes! Super handy for stylized lighting! 🤩 #b3d #blender3d #blender #lighting #nodes

334,993 görüntüleme • 2 yıl önce •via X (Twitter)

9 Yorum

David Mcsween profil fotoğrafı
David Mcsween2 yıl önce

Yeah Ray length does great things, sadly you can't hack eevee light the same way 😕

SMOUSE 🔸 profil fotoğrafı
SMOUSE 🔸2 yıl önce

I REALLY hope they'll add better lighting features in the future Eevee updates, the fact we can't even have colored shadows is super saddening (for biased reasons, that means I can't do my Real Time Caustics addon for Eevee 😭)

cyndra profil fotoğrafı
cyndra2 yıl önce

i made three of them and now whenever i look at one the other two shrink as an illusion and my brain is melting

Guy Roh profil fotoğrafı
Guy Roh2 yıl önce

There's layers to this sorcery. Awesome tip

SMOUSE 🔸 profil fotoğrafı
SMOUSE 🔸2 yıl önce

Dude, SOOOOO many layers! And that's just with the Ray Depth! You're likely gonna see a lot more of these from me soon 😁

Smuzzies profil fotoğrafı
Smuzzies2 yıl önce

Wait...hold the phone. Since when do light objects have nodes?

SMOUSE 🔸 profil fotoğrafı
SMOUSE 🔸2 yıl önce

Since forever! :D Just open the shader editor and click on "Use Nodes" with your light selected :)

stache profil fotoğrafı
stache2 yıl önce

Holy shit. This is so cool

doctor gonz/plague vtuber🔞 commissions open profil fotoğrafı
doctor gonz/plague vtuber🔞 commissions open2 yıl önce

@kuroma0x imagine the possibilities

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