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#blender cloth dynamics node + force rig
23,812 次观看 • 3 个月前 •via X (Twitter)
13 条评论

Absolute wizardry! Where did you learn this? 🤯

Mostly trial and error ... Actually, it's simpler than you might think ... It's rigging forces ... the further the deformer is from the target position, the stronger the force (with a deadzone to stop oscillation). This case I'm using a lattice, but it works bone deformers too!

Thanks for sharing! Definitely beyond what I understand and can do at the moment 🥲🙃

Hello, I am really interested in the GN lattice. Do you plan on sharing the nodes as tools in the future?

Tool nodes are getting major refactors in Blender 5.3/5.4, so it is not a good time to let the node be static... and I used some ugly hacks (Index Switch for cross products). I'm pretty sure there is a more elegant solution for it.

Thank you for sharing the nodes. Really help me. I want to ask. The simple lattice gn is used to build basic lattice as a cube mesh. But then the gn need to be applied? So the lattice mesh can be rigged and also have rest position?

Yep, pretty much like that.

Wtf is this sorcery 🤯

🧙

NICE!!

🙌

orale que loco

🥰
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Face rig demo. Also finally got collisions working on the cloth 🔥
alargewoodenbadger
34,840 次观看 • 3 年前
