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#blender cloth dynamics node + force rig

23,812 次观看 • 3 个月前 •via X (Twitter)

13 条评论

Andy Cuccaro 的头像
Andy Cuccaro3 个月前

Absolute wizardry! Where did you learn this? 🤯

浮気ねっ子🍑🥟♥️ྀི 的头像
浮気ねっ子🍑🥟♥️ྀི3 个月前

Mostly trial and error ... Actually, it's simpler than you might think ... It's rigging forces ... the further the deformer is from the target position, the stronger the force (with a deadzone to stop oscillation). This case I'm using a lattice, but it works bone deformers too!

Andy Cuccaro 的头像
Andy Cuccaro3 个月前

Thanks for sharing! Definitely beyond what I understand and can do at the moment 🥲🙃

Blender TestRender 的头像
Blender TestRender1 个月前

Hello, I am really interested in the GN lattice. Do you plan on sharing the nodes as tools in the future?

浮気ねっ子🍑🥟♥️ྀི 的头像
浮気ねっ子🍑🥟♥️ྀི1 个月前

Tool nodes are getting major refactors in Blender 5.3/5.4, so it is not a good time to let the node be static... and I used some ugly hacks (Index Switch for cross products). I'm pretty sure there is a more elegant solution for it.

Blender TestRender 的头像
Blender TestRender1 个月前

Thank you for sharing the nodes. Really help me. I want to ask. The simple lattice gn is used to build basic lattice as a cube mesh. But then the gn need to be applied? So the lattice mesh can be rigged and also have rest position?

浮気ねっ子🍑🥟♥️ྀི 的头像
浮気ねっ子🍑🥟♥️ྀི1 个月前

Yep, pretty much like that.

Carles V 的头像
Carles V3 个月前

Wtf is this sorcery 🤯

浮気ねっ子🍑🥟♥️ྀི 的头像
浮気ねっ子🍑🥟♥️ྀི3 个月前

🧙

そると なつき☀🌙 的头像
そると なつき☀🌙3 个月前

NICE!!

浮気ねっ子🍑🥟♥️ྀི 的头像
浮気ねっ子🍑🥟♥️ྀི3 个月前

🙌

Noah | Commission Open 2/3 的头像
Noah | Commission Open 2/33 个月前

orale que loco

浮気ねっ子🍑🥟♥️ྀི 的头像
浮気ねっ子🍑🥟♥️ྀི3 个月前

🥰

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