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Can robots learn without training❓ [𝗜𝘁'𝘀 𝗼𝗽𝗲𝗻 𝘀𝗼𝘂𝗿𝗰𝗲𝗱 ⬇ ] Teaching robots to do complex tasks WITHOUT spending hours training them. Sounds cool, right? That's exactly what DIAL-MPC does! The first training-free method for whole-body torque control using full-order dynamics: ✅ Instantly checks if a robot's moves are right...

71,540 görüntüleme • 1 yıl önce •via X (Twitter)

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This work makes a humanoid robot do simple parkour moves by looking with a depth camera and choosing the right move on the fly. The big deal is that it turns lots of small human moves into long, real-time robot behavior, without hand-coding every transition or retraining for each new course. A humanoid robot is usually good at steady walking, but it often fails when it has to do fast moves like jumping up, vaulting, or rolling, and then keep going to the next obstacle. The hard part is that you cannot easily collect training data for every possible obstacle shape, distance, and mistake, so robots end up learning a few moves that only work in a narrow setup. This work starts from short clips of real human parkour moves, like stepping over, vaulting, climbing, and rolling. It uses motion matching, which is basically a smart “pick the next clip that fits best right now” search, to stitch those short clips into a long, smooth plan that looks like a human doing a whole course. Then it trains a controller with reinforcement learning (RL), which means the robot learns by trial and error to copy that plan while staying balanced and not falling. After training separate expert controllers for different moves, it compresses them into 1 controller that uses only onboard depth sensing and a simple “go this fast in this direction” command. In real tests on a Unitree G1 humanoid, it can clear multiple obstacles in a row, adapt when obstacles get moved, and climb a wall up to 1.25m.

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Imagine you go to a store and you want to buy candy. The shopkeeper knows you're a real kid because they can see you standing right there. Now imagine you send a robot to buy candy for you. The shopkeeper looks at the robot and thinks: wait, who sent this? Is this robot allowed to buy candy? What if someone else's robot pretends to be yours and steals your candy money? That's basically what's happening with AI right now. Companies like Visa let people buy things all over the world. But now, smart computer robots (AI agents) want to buy things too. Shop around, compare prices, even pay for stuff. Visa looked at this and said: nope, not yet. Because they have no way to check if the robot is real, who it belongs to, or if it's allowed to spend that money. The problem is that all the rules we have for checking identity - showing your ID, scanning your face, typing your password - only work for humans. Robots can't do any of that. Worse, bad robots can actually copy and fake human identities really well. So Evin McMullen evin, Billions Network co-founder and CEO, says we need a new kind of ID system. One where you can prove something is true without showing all your private stuff. Like proving you're tall enough for a ride without telling anyone your exact height. That's called zero-knowledge proof. And for the robots specifically, we need something called KYA - Know Your Agent. It's like giving every robot its own ID card that says: this is who I am, this is what I'm allowed to do, and this is the human responsible for me. Until we build that, the robot economy can't really get going. Here is Evin’s Thought Leader article at Silicon Valleys Journal

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The term "continual learning" has become overloaded if you see it as an ML problem. One classic thread is about memorization: regularization-based continual learning methods, such as EWC, MAS, and SI, estimate which parameters mattered for previous tasks and resist changing them too much. One modern thread is about adaptation: test-time training and inference-time learning methods, such as TTT, adapt part of the model on the incoming test stream before making predictions. These are sometimes discussed as separate threads. But in modern scalable architectures, I think they are better seen as complementary constraints: a model that learns quickly at test time also benefits from a mechanism for deciding what not to forget. In our #ECCV2026 paper, we study this in large-scale 4D reconstruction: how to build fast spatial memory that can adapt over long observation streams while reducing collapse and forgetting. Instead of using fully plastic test-time updates, we stabilize fast-weight adaptation with an elastic prior that balances adaptation and memory. Key ideas: - Elastic Test-Time Training: Fisher-weighted consolidation for fast-weight updates - EMA anchor weights that provide a moving reference for stability - Chunk-by-chunk inference for long 3D/4D observation streams We show that this scales across large 3D/4D pretraining settings, including both LRM-style and LVSM-style models, and improves reconstruction across benchmarks including Stereo4D, NVIDIA, and DL3DV-140. We release model checkpoints across different design choices: resolution, post-training curriculum, and whether the model uses an explicit 4DGS intermediate representation. - Homepage: - Paper: - Code: - Models: This work is co-led with Xueyang Yu, contributed by Haoyu Zhen Yuncong Yang, and advised by Michigan SLED Lab Chuang Gan.

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40 hours of human work. That’s what this humanoid could save every month! A construction company is already testing a Unitree G1 on a real job site, using the robot for site inspections, 360° imaging, data collection and progress monitoring. The robot starts at around $13,500, while the company says its deployment can save roughly 40 hours of work every month. That adds up to around 480 hours a year from a machine that costs a fraction of traditional industrial equipment. The interesting part is that this isn't about replacing an entire construction worker. It's about removing hundreds of repetitive hours from the workflow, including walking inspection routes, documenting progress and collecting information across the site. Humans can then spend their time on decisions and tasks that actually require them. This is where humanoid robots become economically interesting. Construction sites are already designed around human movement, so a robot with two arms, two legs and a human-sized body can potentially work in the same spaces without rebuilding the entire environment. Every additional task it learns turns those same hardware costs into more productive hours. And the economics get even more interesting as prices fall and production scales. A robot that saves 480 hours per year doesn't need to be perfect or replace a full-time employee to justify its existence. It just needs to reliably take over the boring, repetitive work that companies are already paying humans to do. 480 hours saved. Thousands of dollars in hardware. One construction site. This is how humanoids will enter the workforce, not by replacing everyone overnight, but by quietly taking over the hours nobody wants to spend.

Future Memo

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𝗗𝗼𝗻'𝘁 𝗳𝗶𝗻𝗲-𝘁𝘂𝗻𝗲 𝗿𝗼𝗯𝗼𝘁 𝗳𝗼𝘂𝗻𝗱𝗮𝘁𝗶𝗼𝗻 𝗺𝗼𝗱𝗲𝗹𝘀. 𝗦𝘁𝗲𝗲𝗿 𝘁𝗵𝗲𝗺 𝘄𝗶𝘁𝗵 𝗵𝘂𝗺𝗮𝗻 𝗰𝗼𝗿𝗿𝗲𝗰𝘁𝗶𝗼𝗻𝘀 𝗶𝗻𝘀𝘁𝗲𝗮𝗱, 𝘄𝗶𝘁𝗵𝗼𝘂𝘁 𝗰𝗵𝗮𝗻𝗴𝗶𝗻𝗴 𝘁𝗵𝗲 𝗯𝗮𝘀𝗲 𝗽𝗼𝗹𝗶𝗰𝘆 Modern VLAs and world-action models can perform impressive manipulation skills, but adapting them reliably to new robots and tasks remains challenging. A natural solution is DAgger-style online imitation learning: deploy the robot, collect human corrections, and update the policy. Yet foundation models are fragile in the low-data regime, fine-tuning on a handful of interventions can improve one behavior while degrading others. Online post-training or reinforcement learning can require costly data collection and exploration, making real-world learning expensive and potentially unsafe. In our new paper, 𝗙𝗹𝗼𝘄𝗗𝗔𝗴𝗴𝗲𝗿, we take a different approach: 𝗜𝗻𝘀𝘁𝗲𝗮𝗱 𝗼𝗳 𝗰𝗵𝗮𝗻𝗴𝗶𝗻𝗴 𝘁𝗵𝗲 𝗳𝗼𝘂𝗻𝗱𝗮𝘁𝗶𝗼𝗻 𝗺𝗼𝗱𝗲𝗹, 𝘄𝗲 𝗹𝗲𝗮𝗿𝗻 𝗵𝗼𝘄 𝘁𝗼 𝘀𝘁𝗲𝗲𝗿 𝗶𝘁 𝗳𝗿𝗼𝗺 𝗵𝘂𝗺𝗮𝗻 𝗰𝗼𝗿𝗿𝗲𝗰𝘁𝗶𝗼𝗻𝘀. The key idea is 𝗮𝗰𝘁𝗶𝗼𝗻 𝗶𝗻𝘃𝗲𝗿𝘀𝗶𝗼𝗻: we map human corrective actions back into the latent noise space of the frozen generative policy. These latent targets train a lightweight controller that adapts the robot while preserving the original model's capabilities. Across simulation and real robots, FlowDAgger: 📈 Learns from only 5–20 human intervention episodes 🏆 Outperforms supervised fine-tuning and latent-space reinforcement learning 🤖 Works across VLAs, diffusion policies, and world-action models ✔️ Provides reliable improvements without modifying the pretrained policy We believe this offers a practical path toward making robot foundation models improve during deployment, learning from the way humans naturally teach: through corrections. 📄 Paper: 🌐 Project: 💻 Code: This project was led by my amazing colleague Michael Murray with help from Daphne Chen, Simran Bagaria, Dean Fortier, Tess Hellebrekers, Harshavardhan Reddy Gajarla, Galen Mullins and Andrey Kolobov at Microsoft Research and Maya Cakmak at University of Washington

Oier Mees

13,469 görüntüleme • 2 ay önce