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Did a small breakdown on the "stop-motion" shader from our game

24,271 views • 15 days ago •via X (Twitter)

9 Comments

Thiago.Unreal's profile picture
Thiago.Unreal15 days ago

yo...this is some GOLD TIER content. Thank you SO MUCH for sharing!

Code_LeoJ's profile picture
Code_LeoJ15 days ago

Very creative!

Maxou's profile picture
Maxou15 days ago

Wholesome tutorial with wholesame music

Jenny Mati's profile picture
Jenny Mati15 days ago

🔥🔥🔥

Salty Disciple's profile picture
Salty Disciple14 days ago

I had this idea a year ago! I never did anything with it due to life stuff, but it's so cool to see someone else accomplished it. Good work, with some good texturing and materials you could render stuff that genuinely looks like claymation

Gaëlle 🦋's profile picture
Gaëlle 🦋15 days ago

Le résultat est génial, trop hâte de voir la suite ! ☀️

Giulio Piana's profile picture
Giulio Piana14 days ago

are you selling it on the asset store ?

Intervalo Suicida's profile picture
Intervalo Suicida14 days ago

Making a computer miss frames on purpose is the clever part: the stutter stops looking like a limitation and starts feeling handmade.

Artanis (Open Commiss 0/1)'s profile picture
Artanis (Open Commiss 0/1)14 days ago

cool trick!

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