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Everything in this city is procedural and endless. Running in a browser. WebGPU. 100% code (by Opus 5.5)

700,596 görüntüleme • 6 gün önce •via X (Twitter)

54 Yorum

Ryan Sael profil fotoğrafı
Ryan Sael6 gün önce

and of course, there's a radio in there. so if you're into the new slopcore genre, you'll love the drive. (sound on!) cc @anabology

cryptomanavan ☀️ profil fotoğrafı
cryptomanavan ☀️6 gün önce

This is so sickkkkk @RyanSael .... i was inspired my @mrdoob too and started one a few days ago....

Ryan Sael profil fotoğrafı
Ryan Sael6 gün önce

@mrdoob so sick! wow love the rain particle that makes a nice warp effect!

Ryan Sael profil fotoğrafı
Ryan Sael6 gün önce

If you're new here, hey! 👋 I'm constantly experimenting with 3D on the web:

neetsoft profil fotoğrafı
neetsoft6 gün önce

ha I made something similar. born to fly. yours looks much more polished though.

Dian profil fotoğrafı
Dian6 gün önce

if you want people sharing spots in it, put the seed and camera position in the url hash. endless cities are great right up until you can't find that one cool block again

Ryan Sael profil fotoğrafı
Ryan Sael6 gün önce

it is done, copy link will now grab the seed and exact position and time of day

Dian profil fotoğrafı
Dian6 gün önce

that was quick lol, time of day in the link is a nice touch, worth putting a version number in the hash too, so old links still land in the same spot after the generator changes

Nova profil fotoğrafı
Nova6 gün önce

Going to try it 😜

Ryan Sael profil fotoğrafı
Ryan Sael6 gün önce

don't break it!

KingDankKush profil fotoğrafı
KingDankKush6 gün önce

Impressive

Ryan Sael profil fotoğrafı
Ryan Sael6 gün önce

Appreciate you! any idea to improve it?

KingDankKush profil fotoğrafı
KingDankKush6 gün önce

Continue to improve the city fog and utilize it to improve performance and hide draw distance / pop-in. Use that performance to improve triangle counts / geometry on buildings. Improve vehicle models. Maybe add landing zones or air parking to some special buildings. Get out on foot and view the city from a balcony.

Ryan Sael profil fotoğrafı
Ryan Sael6 gün önce

all these are great ideas! definitely picking these up. at some point, this thing might turn into GTA 6 or more accurately Cyberpunk 2077 lol

KingDankKush profil fotoğrafı
KingDankKush6 gün önce

I was thinking more like Crazy Taxi but in the Fifth Element universe. Lol

Ryan Sael profil fotoğrafı
Ryan Sael6 gün önce

that would be sick. in this one could just drop passenger from above lol

Wizard profil fotoğrafı
Wizard6 gün önce

This looks beautiful

Rani profil fotoğrafı
Rani6 gün önce

Extremely cool

Andy Normore profil fotoğrafı
Andy Normore6 gün önce

Open source?

Chris profil fotoğrafı
Chris6 gün önce

Did you build your own engine or use another known engine ?

Ryan Sael profil fotoğrafı
Ryan Sael6 gün önce

no engine required

Chris profil fotoğrafı
Chris6 gün önce

Doesn't make sense ever game has an engine it tell exactly what goes where and how graphics are applied and logic to physics to lighting it's running on an engine I build games they need engines

Kingdom Of France profil fotoğrafı
Kingdom Of France6 gün önce

Love the concept. Will this become a game ?

Ryan Sael profil fotoğrafı
Ryan Sael6 gün önce

could be. would you play?

James profil fotoğrafı
James6 gün önce

Insane. btw whats the song you used in this, its a ripper and i cant find it with shazam 😭

kvick profil fotoğrafı
kvick6 gün önce

dang this is awesome

Amaar profil fotoğrafı
Amaar6 gün önce

Seems fun

Fifty Pizzas profil fotoğrafı
Fifty Pizzas6 gün önce

reminds me of bhunter

Alireza profil fotoğrafı
Alireza6 gün önce

Just wow

Alireza profil fotoğrafı
Alireza6 gün önce

How did you do this with,belender?

Yamiassu → editorium.dev profil fotoğrafı
Yamiassu → editorium.dev6 gün önce

An endless procedural city running in WebGPU is wild. Are the buildings generated in compute shaders, or are you chunking on the CPU and streaming as the camera moves?

honasu-san profil fotoğrafı
honasu-san6 gün önce

The most of these kind of demos spreading these days, look to me as cool as useless

1Broom profil fotoğrafı
1Broom6 gün önce

Where did the first frame-time bottleneck show up: city density, traffic, or draw distance?

Ryan Sael profil fotoğrafı
Ryan Sael6 gün önce

probably density, seeding

1Broom profil fotoğrafı
1Broom6 gün önce

Do you seed chunks just ahead of the camera, or does the generator lay down a wider region first?

Ryan Sael profil fotoğrafı
Ryan Sael6 gün önce

not really sure man. opus did all the work lol. But I guess the seed chunks progressively ahead of cam. like when pressing 'new city' while on turbo mode, while roaming above high, you'll notice it

1Broom profil fotoğrafı
1Broom6 gün önce

The turbo-speed pass is a good stress test. You notice the seams while moving through the city, not judging a static frame.

justin profil fotoğrafı
justin6 gün önce

Wow

iammakayi profil fotoğrafı
iammakayi6 gün önce

Endless?!! 😳

imoutoftokens profil fotoğrafı
imoutoftokens6 gün önce

Opus made my game’s ad entirely in code and I was proud of it. Then you built an endless city with a radio 😅

Ryan Sael profil fotoğrafı
Ryan Sael6 gün önce

😅

Kenyoyo27 profil fotoğrafı
Kenyoyo276 gün önce

Nice. I wonder how long it would take if you had to compile for all the changes that the agents do in C++.

Grayfox profil fotoğrafı
Grayfox6 gün önce

❤️

コウの豆知識 profil fotoğrafı
コウの豆知識6 gün önce

Procedural and endless — the first city where nobody needs permits because nothing was ever actually decided.

blackwell profil fotoğrafı
blackwell6 gün önce

This is great My benchtest for new models is building a cyberpunk spinner sim. This is the best so far. You should adapt the buildings to look like bladerunneer 2049

ayo. profil fotoğrafı
ayo.6 gün önce

Oh wow

Aditya Vyas profil fotoğrafı
Aditya Vyas6 gün önce

How much time does it take for you to make it all? Could you make the same with a Open Weight model ?

Ryan Sael profil fotoğrafı
Ryan Sael6 gün önce

since this reply was made: I don't think any current open-weight model can do this at the moment. Probably possible, but it would take way more time and guidance

Aditya Vyas profil fotoğrafı
Aditya Vyas6 gün önce

now I understand a bit how it's working. really amazing man.

Ryan Sael profil fotoğrafı
Ryan Sael6 gün önce

i thought no one would press that button lol

Namibi0 profil fotoğrafı
Namibi06 gün önce

Tried in Firefox. Never loads. Works in Edge, BTW

NyFTee profil fotoğrafı
NyFTee6 gün önce

Never played it, but it reminds me of The Fifth Element.

Dan Steinman profil fotoğrafı
Dan Steinman6 gün önce

This kind of just makes me want to port my code to Unity.

NAI NERVANA profil fotoğrafı
NAI NERVANA6 gün önce

That’s so tuff 🔥

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