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For my 3d simulation I needed to implement new rendering. To replace "sphere par particle" with marching cubes. I never implemented that kind of stuff, so I decided to first try a simplified 2d version, the marching squares. It worked, very fast rendering now.

90,690 Aufrufe • vor 1 Jahr •via X (Twitter)

11 Kommentare

Profilbild von FunkyLordWedge
FunkyLordWedgevor 1 Jahr

Game idea for you, now. X-Wing / Wing Commander type game, but with paper space ships.

Profilbild von Nope.
Nope.vor 1 Jahr

😍

Profilbild von Zolden
Zoldenvor 1 Jahr

Thanks that's an interesting design.

Profilbild von KR Game Studios (@krgamestudios.bsky.social)
KR Game Studios (@krgamestudios.bsky.social)vor 1 Jahr

You realize you could sell this prototype, right? Just seeing it makes me wanna touch it...

Profilbild von Zolden
Zoldenvor 1 Jahr

Yep, though it's a bit early. My plan is first to make a game with it, and by doing it add all features and polish. After that I could sell this physics engine in Asset Store or license it to studios. Currently a previous version of it is available.

Profilbild von jaivin 🎨
jaivin 🎨vor 1 Jahr

omg kino

Profilbild von Get Lost
Get Lostvor 1 Jahr

I've always wanted enemies to lose chunks like this

Profilbild von Zolden
Zoldenvor 1 Jahr

I'll try to make walking enemies with htis simulation and let the player shoot them with a shotgun. Should be meaty.

Profilbild von ZeeLee3D - Protoball REMAKE IS ON! Coming Soon 💯
ZeeLee3D - Protoball REMAKE IS ON! Coming Soon 💯vor 1 Jahr

This is awesome!

Profilbild von Momma Rose 🏳️‍🌈🏳️‍⚧️
Momma Rose 🏳️‍🌈🏳️‍⚧️vor 1 Jahr

i want to play a worms game like thia

Profilbild von Zolden
Zoldenvor 1 Jahr

There is such a game. Same mechanics as worms, but with tanks.

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