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For my 3d simulation I needed to implement new rendering. To replace "sphere par particle" with marching cubes. I never implemented that kind of stuff, so I decided to first try a simplified 2d version, the marching squares. It worked, very fast rendering now.

90,690 görüntüleme • 1 yıl önce •via X (Twitter)

11 Yorum

FunkyLordWedge profil fotoğrafı
FunkyLordWedge1 yıl önce

Game idea for you, now. X-Wing / Wing Commander type game, but with paper space ships.

Nope. profil fotoğrafı
Nope.1 yıl önce

😍

Zolden profil fotoğrafı
Zolden1 yıl önce

Thanks that's an interesting design.

KR Game Studios (@krgamestudios.bsky.social) profil fotoğrafı
KR Game Studios (@krgamestudios.bsky.social)1 yıl önce

You realize you could sell this prototype, right? Just seeing it makes me wanna touch it...

Zolden profil fotoğrafı
Zolden1 yıl önce

Yep, though it's a bit early. My plan is first to make a game with it, and by doing it add all features and polish. After that I could sell this physics engine in Asset Store or license it to studios. Currently a previous version of it is available.

jaivin 🎨 profil fotoğrafı
jaivin 🎨1 yıl önce

omg kino

Get Lost profil fotoğrafı
Get Lost1 yıl önce

I've always wanted enemies to lose chunks like this

Zolden profil fotoğrafı
Zolden1 yıl önce

I'll try to make walking enemies with htis simulation and let the player shoot them with a shotgun. Should be meaty.

ZeeLee3D - Protoball REMAKE IS ON! Coming Soon 💯 profil fotoğrafı
ZeeLee3D - Protoball REMAKE IS ON! Coming Soon 💯1 yıl önce

This is awesome!

Momma Rose 🏳️‍🌈🏳️‍⚧️ profil fotoğrafı
Momma Rose 🏳️‍🌈🏳️‍⚧️1 yıl önce

i want to play a worms game like thia

Zolden profil fotoğrafı
Zolden1 yıl önce

There is such a game. Same mechanics as worms, but with tanks.

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