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GameFactory Creating New Games with Generative Interactive Videos present GameFactory, a generalizable world model that learns from a small-scale dataset of Minecraft game videos. By leveraging the prior knowledge of a pretrained video diffusion model, it can create new games in an open domain.

70,029 Aufrufe • vor 1 Jahr •via X (Twitter)

7 Kommentare

Profilbild von AK
AKvor 1 Jahr

discuss:

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GameShop Enginevor 1 Jahr

GameShop Engine. An entirely new and alternative game engine concept. One month until completion. Spread the word.

Profilbild von Mohan Chaitanya
Mohan Chaitanyavor 1 Jahr

Interesting

Profilbild von SurfIsUp 🌊🏄🛸
SurfIsUp 🌊🏄🛸vor 1 Jahr

@iamarkdev @Temptranquil I know this isn't exactly similar to the @HYTOPIAgg AI SDK implementations, but made me think of you guys! Cheers!

Profilbild von Victor
Victorvor 1 Jahr

minecraft was just the tutorial level for ai game designers all along

Profilbild von Shiraz Akmal
Shiraz Akmalvor 1 Jahr

The font is not good

Profilbild von ABEL ✍️ Web3 Copywriter
ABEL ✍️ Web3 Copywritervor 1 Jahr

Interesting one

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AK

366,858 Aufrufe • vor 1 Jahr

In 2026, AI world models will take the spotlight in storytelling - powering new types of interactive experiences & digital economies not seen before World models are progressing rapidly - Marble World Labs and Genie 3 Google DeepMind already generate 3D environments from text prompts, allowing users to explore them as if they were video games As creators adopt these tools, new storytelling formats will emerge. One genre I'm excited about is "generative Minecraft" - where players co-create virtual worlds together by vibe coding with world models. Game mechanics could be programmable with natural language - ex. "create a paintbrush that changes the color of anything I touch to pink" World models will also likely give rise to not just a single game, but an entire new category of generative world experiences - you could have a horror experience where you’re hiding from generated monsters, or a D&D experience where you’re roaming an infinite fantasy world with friends And with a common base model for the underlying worlds, these experiences could be inter-connected in a multiverse we could only dream about previously in science fiction A key affordance here is the role of consumers as co-creators - you can wander the multiverse as a tourist, or break out your pickaxe and become a creator anytime. This in turn would give rise to new digital economies - with creators making a living building and selling interoperable assets, serving as a guide for new players, etc The opportunity is enormous - a new category of generative worlds would not only create a new storytelling medium unlike any we’ve seen before, but also be rich training grounds for agents, robotics, and AGI If you’re excited about building new interactive experiences or the virtual economy stack with world models - we’d love to hear from you!

Jon Lai

29,804 Aufrufe • vor 5 Monaten