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GPS-Gaussian+: Generalizable Pixel-wise 3D Gaussian Splatting for Real-Time Human-Scene Rendering from Sparse Views TL;DR: Are we witnessing the first steps towards 3DGS live streaming? Contributions: • We introduce a generalizable 3D Gaussian Splatting methodology that employs pixel-wise Gaussian parameter maps defined on 2D source image planes to formulate 3D... show more
25,699 views • 1 year ago •via X (Twitter)
7 Comments

MrNeRF1 year ago
Paper: Project:

Dominick Romano1 year ago
Look at all those cameras they call that sparse view? lol

MrNeRF1 year ago
12 is sparse!

Dawid Ryś1 year ago
Whoa! it would be perfect to watch on volumetric displays from @LKGGlass
まお(松岡洋)1 year ago
視差がこれだけあれば良いのか!

Memory Leaks1 year ago
I'm trying to find the source code but the repo link is dead

MrNeRF1 year ago
They didn't upload it yet? That's likely the case.
