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GPS-Gaussian+: Generalizable Pixel-wise 3D Gaussian Splatting for Real-Time Human-Scene Rendering from Sparse Views TL;DR: Are we witnessing the first steps towards 3DGS live streaming? Contributions: • We introduce a generalizable 3D Gaussian Splatting methodology that employs pixel-wise Gaussian parameter maps defined on 2D source image planes to formulate 3D...

25,699 views • 1 year ago •via X (Twitter)

7 Comments

MrNeRF's profile picture
MrNeRF1 year ago

Paper: Project:

Dominick Romano's profile picture
Dominick Romano1 year ago

Look at all those cameras they call that sparse view? lol

MrNeRF's profile picture
MrNeRF1 year ago

12 is sparse!

Dawid Ryś's profile picture
Dawid Ryś1 year ago

Whoa! it would be perfect to watch on volumetric displays from @LKGGlass

まお(松岡洋)'s profile picture
まお(松岡洋)1 year ago

視差がこれだけあれば良いのか!

Memory Leaks's profile picture
Memory Leaks1 year ago

I'm trying to find the source code but the repo link is dead

MrNeRF's profile picture
MrNeRF1 year ago

They didn't upload it yet? That's likely the case.

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