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GPS-Gaussian+: Generalizable Pixel-wise 3D Gaussian Splatting for Real-Time Human-Scene Rendering from Sparse Views TL;DR: Are we witnessing the first steps towards 3DGS live streaming? Contributions: • We introduce a generalizable 3D Gaussian Splatting methodology that employs pixel-wise Gaussian parameter maps defined on 2D source image planes to formulate 3D... show more
25,699 Aufrufe • vor 1 Jahr •via X (Twitter)
7 Kommentare

MrNeRFvor 1 Jahr
Paper: Project:

Dominick Romanovor 1 Jahr
Look at all those cameras they call that sparse view? lol

MrNeRFvor 1 Jahr
12 is sparse!

Dawid Ryśvor 1 Jahr
Whoa! it would be perfect to watch on volumetric displays from @LKGGlass
まお(松岡洋)vor 1 Jahr
視差がこれだけあれば良いのか!

Memory Leaksvor 1 Jahr
I'm trying to find the source code but the repo link is dead

MrNeRFvor 1 Jahr
They didn't upload it yet? That's likely the case.
