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EnvGS: Modeling View-Dependent Appearance with Environment Gaussian Contributions: • We propose a novel scene representation for accurately modeling complex near-field and high-frequency reflections in real-world environments. • We developed a real-time ray-tracing renderer for 2DGS, enabling joint optimization of our representation for accurate scene reconstruction while achieving real-time rendering...

44,650 views • 1 year ago •via X (Twitter)

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MrNeRF1 year ago

Paper: Project:

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Jake Ju1 year ago

@readwise save

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