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🟢🔵 Geometry nodes for realtime procedural rendering in Unity. Fast, arbitrary mesh generation and animation. #b3d #geometrynodes #gamedev
179,185 Aufrufe • vor 1 Jahr •via X (Twitter)
7 Kommentare

h1ggsvor 1 Jahr
Holy smokes

AMHvor 1 Jahr
Sick breh 😎🔥

ThunderOwl - Sci-Fi Assets. Owlified. 🇱🇻🇺🇦🌞vor 1 Jahr
Audio in plz...

gerryvor 1 Jahr
this is awesome

TheSeanLaveryvor 1 Jahr
I need this! How can I get it?

Brad Hammondvor 1 Jahr
Do the geometry nodes variables come over with it or you need to build a shader. What part of geo nodes comes over, is it just the procedural mesh?

Mirza Beigvor 1 Jahr
You need to build a shader. With geo nodes you can write data at any point along the graph into spare channels. Your custom shader can then read and use these for additional procedural effects (animations, masking).
