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Unity can read *.blend files with Blender installed. I can tweak values in Geometry Nodes and see updates "live" without having to export/import anything. #unity3d #gamedev #b3d #geometrynodes

253,816 Aufrufe • vor 1 Jahr •via X (Twitter)

41 Kommentare

Profilbild von Mirza Beig
Mirza Beigvor 1 Jahr

In this example, I'm saving the positions of the grid points used to instance the hex tiles. These are read in Unity to move tiles together, since all vertices of a tile will have the same grid point value.

Profilbild von Mirza Beig
Mirza Beigvor 1 Jahr

Funky.

Profilbild von Mirza Beig
Mirza Beigvor 1 Jahr

Geometry nodes for the mesh.

Profilbild von John D. Leon
John D. Leonvor 1 Jahr

Woah! So it doesn’t just convert them to fbx any more?

Profilbild von Mirza Beig
Mirza Beigvor 1 Jahr

The file is updated in-place. No need to export. You just hit save in Blender and it will be the same in Unity. It works with PSD files and Photoshop for textures/images, too. Among others.

Profilbild von hollowgrm
hollowgrmvor 1 Jahr

Woah! Amazing work. You have more documentation on this?

Profilbild von hollowgrm
hollowgrmvor 1 Jahr

Thanks a lot!!!

Profilbild von Jonathan | Dev | WISHLIST Air Isles!
Jonathan | Dev | WISHLIST Air Isles!vor 1 Jahr

That's awesome does it work in play mode or do you gotta reenter play mode per change? Really cool both ways

Profilbild von Mirza Beig
Mirza Beigvor 1 Jahr

@22yonking2 It works in play mode automatically.

Profilbild von 𝖇 𝖛𝖊𝖗 0.12𝖆
𝖇 𝖛𝖊𝖗 0.12𝖆vor 1 Jahr

That is wild. Awesome to know.

Profilbild von Endless Night: The Darkness Within
Endless Night: The Darkness Withinvor 1 Jahr

Awesome work!

Profilbild von HollowCup
HollowCupvor 1 Jahr

i wonder if it is posible to sync with muscic

Profilbild von Mirza Beig
Mirza Beigvor 1 Jahr

@CypRoxoxo It can be synced to anything.

Profilbild von Sen Zahid
Sen Zahidvor 1 Jahr

Loved finding this out while working on some ar stuff. Little confusing at first trying to get some materials to work tho

Profilbild von Talha
Talhavor 1 Jahr

Very cool!!

Profilbild von Brad Hammond
Brad Hammondvor 1 Jahr

Whoa this is a game changer

Profilbild von Nekodificador 💬
Nekodificador 💬vor 1 Jahr

@hectorVFX

Profilbild von Ruby Ursus | Sulo the Sidekick 🐻
Ruby Ursus | Sulo the Sidekick 🐻vor 1 Jahr

This is cool! Does it cause any problems when compiling it to build?

Profilbild von Mirza Beig
Mirza Beigvor 1 Jahr

No issues. 👍

Profilbild von Ruby Ursus | Sulo the Sidekick 🐻
Ruby Ursus | Sulo the Sidekick 🐻vor 1 Jahr

Great to hear!

Profilbild von BlankBlinkBlank (Cody) Game dev scatterbrained
BlankBlinkBlank (Cody) Game dev scatterbrainedvor 1 Jahr

Whoa! What! That's awesome

Profilbild von ¬Angle 🍞
¬Angle 🍞vor 1 Jahr

Looking awesome ! Do you have any idea if that's cheap enough to use in games targeting low performance such as switch 1 ? :)

Profilbild von Sydney Roc 🪬🪐
Sydney Roc 🪬🪐vor 1 Jahr

YOOOOOOOOOOOOOOOOOOOOOOOO!!!!!

Profilbild von Rioni ^^
Rioni ^^vor 1 Jahr

Wow, Did you read somewhere on how to approach this and then you build on top or was it from scratch? I would love to see a simpler example to understand how this works and how to expand upon it

Profilbild von Mirza Beig
Mirza Beigvor 1 Jahr

The end result is an implementation/combination of known techniques. Some creative fun. Maybe I can make a full tutorial, but I've already posted the Blender nodes. 🙂

Profilbild von RANPARA JAYDEEP
RANPARA JAYDEEPvor 1 Jahr

Can you use any City generator in blender and see live updates in unity? Probably with all traffic simulation?

Profilbild von gabo 2
gabo 2vor 1 Jahr

does it work out of the box? or do you have to install something (besides blender ofc)?

Profilbild von Mirza Beig
Mirza Beigvor 1 Jahr

Yes, it works "out of the box".

Profilbild von ThunderOwl. Sci-Fi Assets. Electronics. 🇱🇻🇺🇦🌞
ThunderOwl. Sci-Fi Assets. Electronics. 🇱🇻🇺🇦🌞vor 1 Jahr

I want this audio-reactive on my desktop 😎 (or/and on Adroid tablet, mic input)

Profilbild von Dorian Grey
Dorian Greyvor 1 Jahr

Wait... WHAT?!

Profilbild von El Flan de la Casa
El Flan de la Casavor 1 Jahr

Unity can what?!

Profilbild von Anima One Ciel 🐧
Anima One Ciel 🐧vor 1 Jahr

😯

Profilbild von Vista Larga Games | ᯅ
Vista Larga Games | ᯅvor 1 Jahr

Another reason why I love Unity and it’s the best too out there for indie devs.

Profilbild von Richard
Richardvor 1 Jahr

Can this be done outside the editor? at Runtime?

Profilbild von Mirza Beig
Mirza Beigvor 1 Jahr

Yes.

Profilbild von pokedstudio ∞
pokedstudio ∞vor 1 Jahr

sorry what?!

Profilbild von Newgame+
Newgame+vor 1 Jahr

If only there was a way to get dynamic paint working in Unity

Profilbild von Ragdoll Physics Experiments
Ragdoll Physics Experimentsvor 1 Jahr

Stunning 🤩

Profilbild von JThan
JThanvor 1 Jahr

Have you been able to get it read blend files for the latest blender versions? I haven’t been able to get it working past 4.1

Profilbild von V
Vvor 1 Jahr

Last time I tried with a file of decent size I had to wait a ton of time for import, literally minutes. That was a while ago thought...

Profilbild von Greg Wolfe
Greg Wolfevor 1 Jahr

I keep looking for pentagons.

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