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Unity can read *.blend files with Blender installed. I can tweak values in Geometry Nodes and see updates "live" without having to export/import anything. #unity3d #gamedev #b3d #geometrynodes

253,816 views • 1 year ago •via X (Twitter)

41 Comments

Mirza Beig's profile picture
Mirza Beig1 year ago

In this example, I'm saving the positions of the grid points used to instance the hex tiles. These are read in Unity to move tiles together, since all vertices of a tile will have the same grid point value.

Mirza Beig's profile picture
Mirza Beig1 year ago

Funky.

Mirza Beig's profile picture
Mirza Beig1 year ago

Geometry nodes for the mesh.

John D. Leon's profile picture
John D. Leon1 year ago

Woah! So it doesn’t just convert them to fbx any more?

Mirza Beig's profile picture
Mirza Beig1 year ago

The file is updated in-place. No need to export. You just hit save in Blender and it will be the same in Unity. It works with PSD files and Photoshop for textures/images, too. Among others.

hollowgrm's profile picture
hollowgrm1 year ago

Woah! Amazing work. You have more documentation on this?

hollowgrm's profile picture
hollowgrm1 year ago

Thanks a lot!!!

Jonathan | Dev | WISHLIST Air Isles!'s profile picture
Jonathan | Dev | WISHLIST Air Isles!1 year ago

That's awesome does it work in play mode or do you gotta reenter play mode per change? Really cool both ways

Mirza Beig's profile picture
Mirza Beig1 year ago

@22yonking2 It works in play mode automatically.

𝖇 𝖛𝖊𝖗 0.12𝖆's profile picture
𝖇 𝖛𝖊𝖗 0.12𝖆1 year ago

That is wild. Awesome to know.

Endless Night: The Darkness Within's profile picture
Endless Night: The Darkness Within1 year ago

Awesome work!

HollowCup's profile picture
HollowCup1 year ago

i wonder if it is posible to sync with muscic

Mirza Beig's profile picture
Mirza Beig1 year ago

@CypRoxoxo It can be synced to anything.

Sen Zahid's profile picture
Sen Zahid1 year ago

Loved finding this out while working on some ar stuff. Little confusing at first trying to get some materials to work tho

Talha's profile picture
Talha1 year ago

Very cool!!

Brad Hammond's profile picture
Brad Hammond1 year ago

Whoa this is a game changer

Nekodificador 💬's profile picture
Nekodificador 💬1 year ago

@hectorVFX

Ruby Ursus | Sulo the Sidekick 🐻's profile picture
Ruby Ursus | Sulo the Sidekick 🐻1 year ago

This is cool! Does it cause any problems when compiling it to build?

Mirza Beig's profile picture
Mirza Beig1 year ago

No issues. 👍

Ruby Ursus | Sulo the Sidekick 🐻's profile picture
Ruby Ursus | Sulo the Sidekick 🐻1 year ago

Great to hear!

BlankBlinkBlank (Cody) Game dev scatterbrained's profile picture
BlankBlinkBlank (Cody) Game dev scatterbrained1 year ago

Whoa! What! That's awesome

¬Angle 🍞's profile picture
¬Angle 🍞1 year ago

Looking awesome ! Do you have any idea if that's cheap enough to use in games targeting low performance such as switch 1 ? :)

Sydney Roc 🪬🪐's profile picture
Sydney Roc 🪬🪐1 year ago

YOOOOOOOOOOOOOOOOOOOOOOOO!!!!!

Rioni ^^'s profile picture
Rioni ^^1 year ago

Wow, Did you read somewhere on how to approach this and then you build on top or was it from scratch? I would love to see a simpler example to understand how this works and how to expand upon it

Mirza Beig's profile picture
Mirza Beig1 year ago

The end result is an implementation/combination of known techniques. Some creative fun. Maybe I can make a full tutorial, but I've already posted the Blender nodes. 🙂

RANPARA JAYDEEP's profile picture
RANPARA JAYDEEP1 year ago

Can you use any City generator in blender and see live updates in unity? Probably with all traffic simulation?

gabo 2's profile picture
gabo 21 year ago

does it work out of the box? or do you have to install something (besides blender ofc)?

Mirza Beig's profile picture
Mirza Beig1 year ago

Yes, it works "out of the box".

ThunderOwl. Sci-Fi Assets. Electronics. 🇱🇻🇺🇦🌞's profile picture
ThunderOwl. Sci-Fi Assets. Electronics. 🇱🇻🇺🇦🌞1 year ago

I want this audio-reactive on my desktop 😎 (or/and on Adroid tablet, mic input)

Dorian Grey's profile picture
Dorian Grey1 year ago

Wait... WHAT?!

El Flan de la Casa's profile picture
El Flan de la Casa1 year ago

Unity can what?!

Anima One Ciel 🐧's profile picture
Anima One Ciel 🐧1 year ago

😯

Vista Larga Games | ᯅ's profile picture
Vista Larga Games | ᯅ1 year ago

Another reason why I love Unity and it’s the best too out there for indie devs.

Richard's profile picture
Richard1 year ago

Can this be done outside the editor? at Runtime?

Mirza Beig's profile picture
Mirza Beig1 year ago

Yes.

pokedstudio ∞'s profile picture
pokedstudio ∞1 year ago

sorry what?!

Newgame+'s profile picture
Newgame+1 year ago

If only there was a way to get dynamic paint working in Unity

Ragdoll Physics Experiments's profile picture
Ragdoll Physics Experiments1 year ago

Stunning 🤩

JThan's profile picture
JThan1 year ago

Have you been able to get it read blend files for the latest blender versions? I haven’t been able to get it working past 4.1

V's profile picture
V1 year ago

Last time I tried with a file of decent size I had to wait a ton of time for import, literally minutes. That was a while ago thought...

Greg Wolfe's profile picture
Greg Wolfe1 year ago

I keep looking for pentagons.

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