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🟢🔵 Geometry nodes for realtime procedural rendering in Unity. Fast, arbitrary mesh generation and animation. #b3d #geometrynodes #gamedev
179,185 görüntüleme • 1 yıl önce •via X (Twitter)
7 Yorum

h1ggs1 yıl önce
Holy smokes

AMH1 yıl önce
Sick breh 😎🔥

ThunderOwl - Sci-Fi Assets. Owlified. 🇱🇻🇺🇦🌞1 yıl önce
Audio in plz...

gerry1 yıl önce
this is awesome

TheSeanLavery1 yıl önce
I need this! How can I get it?

Brad Hammond1 yıl önce
Do the geometry nodes variables come over with it or you need to build a shader. What part of geo nodes comes over, is it just the procedural mesh?

Mirza Beig1 yıl önce
You need to build a shader. With geo nodes you can write data at any point along the graph into spare channels. Your custom shader can then read and use these for additional procedural effects (animations, masking).
