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Got The G-Man's shapekeys working inside of Roblox's EditableMesh feature 😎 No bones here, just direct vertex manipulation!
14,081 görüntüleme • 1 yıl önce •via X (Twitter)
10 Yorum

ByteTester1 yıl önce
You now really wanna make him sing using PlaybackLoudness...

MCPro24 𝕏1 yıl önce
please recreate the half life 2 intro in roblox

Rovertronic1 yıl önce
you could make the sm64 floating mario head demo but with gman's head with this tech

Gren1 yıl önce
You really are just making the source engine huh

TheAwesomeGuy4505 (tguy4505.bsky.social 🦋)1 yıl önce
holy moly source in roblox

Leôn1 yıl önce
How will you animate these shapekeys without having to add lines of code ontop of animations in order to change shape key? I feel like this system would be amazing if animators could control the shape keys

Simbuilder1 yıl önce
Why doesn't Roblox hire you?

Max ¯\_(ツ)_/¯1 yıl önce
Been having too much fun making games to bother getting hired.

valerie1 yıl önce
dop dop yes yes

infchris1 yıl önce
would dual quaternion skinning be possible with EditableMesh?
