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How can we generate high-fidelity, complex 3D scenes? Quan Meng's LT3SD decomposes 3D scenes into latent tree representations, with diffusion on the latent trees enabling seamless infinite 3D scene synthesis! w/ Lei Li, Matthias Niessner

29,409 views • 1 year ago •via X (Twitter)

2 Comments

Sabeer Saeed's profile picture
Sabeer Saeed1 year ago

@QTDSMQ @craigleili @MattNiessner Superb Work!

Brian Bies's profile picture
Brian Bies1 year ago

@QTDSMQ @craigleili @MattNiessner Fascinating approach! 🌟🖼️ Decomposing 3D scenes into latent tree representations sounds like a game-changer for high-fidelity scene generation. —Here’s to finding inspiration and breathing life into stories! 💙

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