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I'm changing the way Partition Mesh works and it will now split the object. This will make randomization on more hires meshes lighter and faster. Tomorrow, I will work on how to merge these separated parts back together. #b3d #3d #randomflow
14,511 views • 2 years ago •via X (Twitter)
11 Comments

There are some things the user must do or keep in order for the merge to execute correctly but otherwise if you keep the operation in its own little cell everythings going to be fine.

is there a way you could make the panel a box that goes into the addons bar on the side? that would save from having to hit shift+q every time. not sure if that would be possible but would be cool ;)

N Panel menus? I'll make them after this upcoming update.

Cool!

Wow looks really handy

Nice! Looks really useful.

Awesome progress! Will be watching for when you post new version ^_^

its an addor, right?

Random Flow [$]

How does it handle pushing and pulling of each individual plate with a lot of depth?

Pretty easily.

