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I'm making an open-ended coding game/toy about using code to generate 3D objects. Does this explain it?

35,635 görüntüleme • 1 yıl önce •via X (Twitter)

17 Yorum

Walaber profil fotoğrafı
Walaber1 yıl önce

if interested then wishlist() end

Brian Jordan profil fotoğrafı
Brian Jordan1 yıl önce

This is like the greatest introduction tool to shader writing

Walaber profil fotoğrafı
Walaber1 yıl önce

shhhh! don't tell people it's basically shader coding in disguise... it will scare them off :P

John Arnstrom (🏳️‍🌈🏳️‍⚧️ 🕊️ally) profil fotoğrafı
John Arnstrom (🏳️‍🌈🏳️‍⚧️ 🕊️ally)1 yıl önce

I'm already nicknaming this game "Where's My Voxel?" 😊

Robin | Game dev ᕕ(ᐛ)ᕗ profil fotoğrafı
Robin | Game dev ᕕ(ᐛ)ᕗ1 yıl önce

What's the largest volume you envision this game to support? I have a voxel engine where I support "shaders" like these to define shapes in a volume, it'll be interesting to see what people come up with. MagicaVoxel also basically has this exact concept.

Walaber profil fotoğrafı
Walaber1 yıl önce

currently the max size is +-16 in each direction, so 33x33x33, pretty small.

Arhungry profil fotoğrafı
Arhungry1 yıl önce

Walabertronics

crunkz | REAVER developer profil fotoğrafı
crunkz | REAVER developer1 yıl önce

I like it, good luck on development!

Feline⚠️🧪🐈Entity profil fotoğrafı
Feline⚠️🧪🐈Entity1 yıl önce

That's such a cute idea for a coding game, wishlisted!

RaptorMK (Amity⭐)🇨🇴🇪🇦 profil fotoğrafı
RaptorMK (Amity⭐)🇨🇴🇪🇦1 yıl önce

THAT IS A FREAKING GAMEE!! This is insane

Bex profil fotoğrafı
Bex1 yıl önce

Is there a fixed camera / screenshot feature so we can make voxel stop motion?

Walaber profil fotoğrafı
Walaber1 yıl önce

there is animation support in the game itself. you can set the frame count and fps, and then your code returns different things based on a "t" variable! I already have basic GIF export working as well.

Ry-angry Simpson profil fotoğrafı
Ry-angry Simpson1 yıl önce

This like shader writing, the game :D

Maldito profil fotoğrafı
Maldito1 yıl önce

But positive AND negative numbers? Why not 0,0,0 at the corner and numbers go up?

Walaber profil fotoğrafı
Walaber1 yıl önce

it makes it much, much easier to make symmetrical objects. it's easy to adjust the coordinates in the program if you want to consider the origin in the corner.

BirdNerd | 🇵🇸 Free Palestine profil fotoğrafı
BirdNerd | 🇵🇸 Free Palestine1 yıl önce

This is so cool!

Ludvik Koutny profil fotoğrafı
Ludvik Koutny1 yıl önce

You have a twin brother called "Blender Bob" just fyi.

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