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Interior mapping with transparency and soft bodies in Wicked Engine:

15,421 次观看 • 1 年前 •via X (Twitter)

11 条评论

Arash Khatami 的头像
Arash Khatami1 年前

Awesome! Can the pkayer use it as a portal into the other room/space?

János Turánszki 的头像
János Turánszki1 年前

There is no other room, just a cubemap. But I want to use it as a level selection with some level loading transition in my next game.

Alex Hollow 的头像
Alex Hollow1 年前

Mario 65 hub area be like

Manu_TechAndGames 的头像
Manu_TechAndGames1 年前

The effect is mesmerizing...

Story 的头像
Story1 年前

That is *so cool*

agent bone 的头像
agent bone1 年前

looks really cool

Steven Joseph | Composer & Sound Designer 的头像
Steven Joseph | Composer & Sound Designer1 年前

This is amazing!!

Get Lost 的头像
Get Lost1 年前

What a cool effect. What's the shape of the geometry rendered through the portal? Plane? Half-sphere?

János Turánszki 的头像
János Turánszki1 年前

Thanks, it's a box shape.

Micah Thompson 的头像
Micah Thompson1 年前

I've been keeping up bit by bit with the engine and I am curious, any indie or commercial games made with it?

János Turánszki 的头像
János Turánszki1 年前

Wicked Shooter, made with Wicked Engine:

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